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5 years ago
Yes! I can't believe they have no plans for this, I can't express my disappointment. This game was really ambitious for its time and never truly fit within the 32-bit restrictions. Like, I get it, EA doesn't want to incentivize people to go back to TS3 over TS4 and don't think the resources are worth it, but this is just plain unfair. While Mac users get to enjoy their shiny new 64-bit version, Windows players have to continue fearing RAM issues like error 12, and the idea of travelling to all the destination worlds is a pipe dream considering how much it bloats your game and leads you closer to the inevitable RAM issues.
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