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jude525
7 years agoNew Spectator
Most of it wasn't greed, just poor production. There was no profit for them to create multiple versions of store items and then forget to unlock them. They weren't going to sell us more than one kimono to decorate our walls. Or, one of my favorites, six different night lights. (No, really, I love those things.) This was just another example of EA's poor quality control.
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