HI!
I just found a bug to report. The new patch seems to have messed with the routing on rabbit holes that are placed too close to the front of the lot.
I was testing out the move to new world with a sim moving her to several worlds and it has worked fine (no problems with the moves at all!)
... but when I moved to Lunar Lakes I found that the rabbit holes on the 10X10 lots were now unroutable ... the only way to fix them was to go into build mode with the "MOO" cheat and move the rabbit hole back 1 and half blocks back (they were one block from the front of the lot and I moved them so now they are 2 and half blocks from the front and slightly hanging out the back of the lot) ... this now gives the sims enough room to enter the rabbit hole. Monte Vista also has a rabbit hole that is too close to the front of the lot and now after the patch my sims can not enter it.
I also tried this out on a new game with Lunar Lakes to make sure it was not something the new move to new town option was doing, but found the same issue with these rabbit holes.
1. no cc and no mods
2. n/a
3. I have not had any mods in my game for over 4 months
4. n/a
5. just the patch as IP is not out yet
6. the new patch 1.55
7. I had the same results both ways
8. I used an existing sim I already had in a current game and also used a pre-made townie in a new game.
9. I moved from several towns both ea towns and custom towns. Currently my sim is in an EA town.
10. Win 7
11. Origin digital download
12. Home worlds