Solved
Forum Discussion
2 months ago
Clearly all saves always keep the copy or original lots. That makes me think that, for each lot, the game is only storing a reference to the new lot. Perhaps, when the new lots are downloaded from the gallery, it stores them differently somehow, and eventually loses the reference.
It would be quite common to do a check/condition like this in the code: if reference is not null then grab the referenced object. Else, grab the default. That would explain why it reverts to the default.
I haven’t played this game for ages, so honestly can’t even remember if any of non-gallery-downloaded lots was ever corrupted (most of my lots were from the gallery)
2 months ago
@LauratkoK It doesn't depend on the gallery lots. Even if the neighboring building just has a repainted wall, after the save breaks from the world rebuild, the wall will be displayed as default. And the problem is not even that the neighboring lots are displayed as default. Although this is also a problem, because we want to see beautiful houses, not boxes. The problem is that they don't load, errors 800, 801
About The Sims 4 Bug Reports - Archive
14,625 PostsLatest Activity: 7 months ago
Recent Discussions
- 13 hours ago
- 13 hours ago