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It's even worse without MCCC running. Not only do I deal with no character values being applied, but I also experience the issue of not receiving the option to add a 3rd trait and new aspiration. I hadn't noticed this last night when I was testing (was probably just too tired and overlooked it). Since I always select one of the new teen aspirations for my teens and then select an "adult" aspiration once they age up to YA.
I would also like to note that since patching I have found that the parents of the teen sims (and yes, I am talking about all 3 households I play) are now brother and sister as well as spouse. That has been fun to deal with and I read the report from others about this issue already. Of course it's a simple fix, again using mods and cheats to remove the relationship bit that the game has decided to add for no reason.
And no offense here, but with python being the easiest of the languages I have learned over the years (even easier than HTML) I am confused as to why there are so many issues after patching. I can only guess that it goes back to my previous comments about how the dev teams do not test play the game. I am hoping we can get this changed and EA can find a way to create a test team that simply plays the game and reports issues before the patches go live. *fingers crossed* Being a retired DBA, I would offer my services (for a fee of course) to help test and point out script errors before they become a problem for others.
I will continue to test this trying as many things as I can on my end as there are still a couple of things that I want to try to attempt to resolve this. However, without decompiling the source code into the python scripts I don't believe I will be able to determine the issue. Below are the contents from the lastException.txt generated by the game with no mods running. Hopefully we can figure this out and I don't have to start my rotational legacy all over again.
Thanks!
<report><version>2</version><sessionid>59a67261f8aae46f63cab324</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-01-20 10:31:04</createtime><buildsignature>Local.Unknown.Unknown.1.94.147.1030-1.200.000.578.Release</buildsignature><categoryid>graduation_service.py:83</categoryid><desyncid>59a67261f8aae46f63cab324</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <GraduationUpdateSims ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_HSExit_AddGraduation'> (AttributeError: 'int' object has no attribute 'in_minutes') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 503, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 434, in flush_all_animations File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 499, in flush File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 399, in _append_arb_to_element File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 245, in execute_and_merge_arb File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 272, in handle_events File "T:\InGame\Gameplay\Scripts\Core\native\animation\arb.py", line 385, in handle_events File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 182, in _behavior_event_handler File "T:\InGame\Gameplay\Scripts\Server\sims\aging\aging_element.py", line 381, in _do_behavior File "T:\InGame\Gameplay\Scripts\Server\sims\aging\aging_element.py", line 54, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\aging\aging_mixin.py", line 831, in advance_age File "T:\InGame\Gameplay\Scripts\Server\sims\aging\aging_transition.py", line 331, in apply_aging_transition_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 550, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\high_school_graduation\graduation_ops.py", line 52, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\high_school_graduation\graduation_service.py", line 83, in add_sim_info_as_graduating AttributeError: 'int' object has no attribute 'in_minutes'rtim=0 Client Session Time: 16.60 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 12,69,0,5326 Modded: False SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1650 nvldumdx.dll 31.0.15.2756, GUID: D7B71E3E-5CC2-11CF-3779-B6A60EC2D235 </desyncdata></report>
<report><version>2</version><sessionid>59a67261f8aae46f63cab324</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-01-20 10:31:04</createtime><buildsignature>Local.Unknown.Unknown.1.94.147.1030-1.200.000.578.Release</buildsignature><categoryid>graduation_service.py:83</categoryid><desyncid>59a67261f8aae46f63cab324</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while handling clip events: (AttributeError: 'int' object has no attribute 'in_minutes') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 503, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 434, in flush_all_animations File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 499, in flush File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 399, in _append_arb_to_element File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 245, in execute_and_merge_arb File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 272, in handle_events File "T:\InGame\Gameplay\Scripts\Core\native\animation\arb.py", line 385, in handle_events File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 182, in _behavior_event_handler File "T:\InGame\Gameplay\Scripts\Server\sims\aging\aging_element.py", line 381, in _do_behavior File "T:\InGame\Gameplay\Scripts\Server\sims\aging\aging_element.py", line 54, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\aging\aging_mixin.py", line 831, in advance_age File "T:\InGame\Gameplay\Scripts\Server\sims\aging\aging_transition.py", line 331, in apply_aging_transition_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 551, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\high_school_graduation\graduation_ops.py", line 52, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\high_school_graduation\graduation_service.py", line 83, in add_sim_info_as_graduating AttributeError: 'int' object has no attribute 'in_minutes'rtim=0 Client Session Time: 16.60 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 12,69,0,5326 Modded: False SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1650 nvldumdx.dll 31.0.15.2756, GUID: D7B71E3E-5CC2-11CF-3779-B6A60EC2D235 </desyncdata></report>
</root>
Thanks for posting the LE
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