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I don’t use a Nanny to be honest.
- 2 years ago
I'm on Console and still have this issue. Has this been fixed and I missed the update?
- absolutgrndzer02 years agoRising Veteran
Yea, the fact that they have random traits too is pretty annoying... Like my current Butler HATES CHILDREN. Considering child care is one of her main duties with my werewolf Sim, the butler that HATES CHILDREN isn't DOING HER JOB. There is no way to get rid of her either, unless I guess I use cheat commands to KILL HER and then she'll maybe get replaced. Yea, or use MCCC to edit her. I'll probably do the latter, but the former is very tempting. Thing is, she's not the first butler it gave me, she's the second... except she left and the old one came back... Then later he's like "Hey, I got a new job as a waitperson!" so of course he quit and she returned.😬
- 2 years ago
Same! I am on console as well and have the same issue. The sim(s) leave the lot, goes to an event, returns, and the butler has been replaced with another. The new butler is fired and another butler gets hired and its the original. This does not happen with Nanny's or at least I have not noticed on my game. It's just easier to have a butler in the home.
- 2 years ago
I really hope now that they are finally adressing older bugs this will be back on their radar and laundry list again, after all this is probably the main feature of the pack and has never worked correctly, rendering the whole pack pointless for many users.
I'd also really like if Butlers stayed in non-active households, I finally want to make a Butler for Straud and be formaly greeted by him when I visit the Straud home with my active Sim, that was what I hoped for when when buying the pack 5 years ago or so.
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