[ECO] Fabricate Upgrade Part creates LastException
Product: The Sims 4 Platform:PC Which language are you playing the game in? English How often does the bug occur? Every time (100%) What is your current game version number? 1.63.136.1010 What expansions, game packs, and stuff packs do you have installed? Eco Lifestyle, Discover University, Island Living, Cats and Dogs, City Living, Get Together; Realm of Magic, Jungle Adventure, Outdoor Retreat; Tiny Living Stuff Pack, Cool Kitchen Stuff Pack Steps: How can we find the bug ourselves? Trying to fabricate any upgrade part with the Store No More Home Fabricator. What happens when the bug occurs? The sim stops the action of fabricating an upgrade part just before completion, the item appears in the personal inventory. But the item is not really there, it cannot be interacted with, it cannot be sold, and it disappears once the game restarts. Also, the options of either scrapping fabrication or resuming fabrication are available on the fabricator. Scrapping works, but resuming the action yields the same result, creating more copies of the "fake" item in sim's inventory. What do you expect to see? Sim should be able to complete the fabrication process and the resulting item should be usable. Have you installed any customization with the game, e.g. Custom Content or Mods? Never used. Did this issue appear after a specific patch or change you made to your system? No
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When I try to fabricate an item with the Store No More Home Fabricator from Eco Lifestyle, sometimes the sims will cancel the action on their own. At this point, the Store No More Home Fabricator item itself is stuck in the "tank-half-full" animation and it offers two options; to either scrap the fabrication or resume fabricating. It still creates a copy of the fabricated item in the sim's inventory. But that item is not interactable, clicking on it does nothing, also does not allow selling or placing in world. That item is gone from the inventory once the game restarts. Resuming the fabrication with Store No More Home Fabricator gives the same result - the action is canceled midway and one more unusable item is created in the sim's inventory. The "scrap fabrication" action works, but the same thing happens all over once I try to start over with fabricating the item.
This seems to happen all the time while fabricating upgrade parts, but sometimes with other items as well (though much less often). I have tried selling the Store No More Home Fabricator item and getting a different one - didn't fix it. Restarting the game or the computer itself did not work either. Has been going on for a few days now.
Edit By Crinrict: Added Tag to Title, Adjusted Title
As I have seen this problem hasn't been solved and it also makes Eco Lifestyle unplayable for me - at least I cannot play the main parts of the expansion pack anymore. It's interesting that it worked for around a week or two without a problem, my Sims were even able to build a lot of stuff. But now it seems like I can't just use ecofriendly parts anymore. It's a really frustrating problem.
What I have tried:
+ resetsim
+ putting the fabricator somewhere else
+ rebuying the fabricator
+ and not long ago I reset the whole game because of some struggles with ecofriendly, but then I found out that a lot of people had crashes with the November update - the crashing problem doesn't exist anymore
I don't have any mods or CC installed. Since I have got the Eco pack, the game often lags when being in or shortly after leaving building mode.
Product: The Sims 4 Platform:PC Which language are you playing the game in?Nederlands How often does the bug occur?Every time (100%) What is your current game version number?1.37 What expansions, game packs, and stuff packs do you have installed?Eco living, get together seasons, strangerville, vampires, realm of magic, nifty knitting, romantic garden, spooky accesories, tiny living, laundry day Steps: How can we find the bug ourselves?level 10 fabricating- eco lifestyle fabricate eco parts What happens when the bug occurs?The fabricator stops fabricating What do you expect to see?fabricator fabricating eco parts Have you installed any customization with the game, e.g. Custom Content or Mods?On console - never used. Did this issue appear after a specific patch or change you made to your system?Neutral/Not Sure
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The fabricator stops the action of fabricating with walll deco or upgrade part just before it is complete. This item appears a sort of in inventory. But can't interact, can't sold, and it gone if the game restarts. Sometimes I can choose for the option resume, however, when I choose this the same happens
It doesn't matter where I fabricate at home, common space or just blanc lot. I already tried to delete 'localthumbcache.package' and repair already. Delete the game from PC doesn't work either.
@crinrict I don't know what happens exactly sorry. I'm pretty new to this game, play for a month now. I have an last exeption file. Can I just post it here?
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>21769a73e2eed08601005f9</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-26 13:13:49</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>crafting_interactions.py:2085</categoryid><desyncid>21769a73e2eed08601005f9</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_UpgradeParts_generic' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2382, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2183, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2085, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_UpgradeParts_generic' object has no attribute 'set_state'rtim=0 Client Session Time: 15.64 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,90,46284 Modded: False SystemInfo: Windows 10 10.0.19042 GPU: NVIDIA GeForce GTX 1650 Ti nvldumdx.dll 27.21.14.5191, GUID: D7B71E3E-5CD5-11CF-5D60-301A1BC2D635 </desyncdata></report> <report><version>2</version><sessionid>21769a73e2eed08601005f9</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-26 13:14:01</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>crafting_interactions.py:2085</categoryid><desyncid>21769a73e2eed08601005f9</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_UpgradeParts_generic' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2382, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2183, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2085, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_UpgradeParts_generic' object has no attribute 'set_state'rtim=0 Client Session Time: 15.64 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,90,46284 Modded: False SystemInfo: Windows 10 10.0.19042 GPU: NVIDIA GeForce GTX 1650 Ti nvldumdx.dll 27.21.14.5191, GUID: D7B71E3E-5CD5-11CF-5D60-301A1BC2D635 </desyncdata></report> <report><version>2</version><sessionid>21769a73e2eed08601005f9</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-26 13:15:05</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>crafting_interactions.py:2085</categoryid><desyncid>21769a73e2eed08601005f9</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_UpgradeParts_generic' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2382, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2183, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2085, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_UpgradeParts_generic' object has no attribute 'set_state'rtim=0 Client Session Time: 15.64 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,90,46284 Modded: False SystemInfo: Windows 10 10.0.19042 GPU: NVIDIA GeForce GTX 1650 Ti nvldumdx.dll 27.21.14.5191, GUID: D7B71E3E-5CD5-11CF-5D60-301A1BC2D635 </desyncdata></report> <report><version>2</version><sessionid>21769a73e2eed08601005f9</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-26 13:15:24</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>crafting_interactions.py:2085</categoryid><desyncid>21769a73e2eed08601005f9</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_UpgradeParts_generic' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2382, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2183, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 2085, in _custom_claim_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_UpgradeParts_generic' object has no attribute 'set_state'rtim=0 Client Session Time: 15.64 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,90,46284 Modded: False SystemInfo: Windows 10 10.0.19042 GPU: NVIDIA GeForce GTX 1650 Ti nvldumdx.dll 27.21.14.5191, GUID: D7B71E3E-5CD5-11CF-5D60-301A1BC2D635 </desyncdata></report> </root>
@crinrict Thanks, yes seems the same problem, Sorry, I didn't find it. Probablythere isn't an easy fix if it's from June. Too bad, eco is a really nice package and some other item have the same bug now. ahwell.. bad luck this time. Thanks for all help and time. There are nice other features that do work š
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