Product: The Sims 4 Platform:PC Which language are you playing the game in? English How often does the bug occur? Every time (100%) What is your current game version number? 1.70.84.1020 What expansions, game packs, and stuff packs do you have installed? Expansion: All Game Packs: Outdoor Retreat, Spa Day, Dine Out, Parenthood, Jungle Adventure, Strangerville Stuff Packs: Vintage Glamour, My First Pet, Moschino Stuff, Tiny Living, Nifty Knitting Steps: How can we find the bug ourselves? 1) Have a power generator on the lot 2) Fill it with fuel and wait until it catches on fire What happens when the bug occurs? A last exception file is created. What do you expect to see? No last exception file. Have you installed any customization with the game, e.g. Custom Content or Mods? Never used. Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure
<report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:36:29</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>sim_info_tests.py:703</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 186, in wrapper KeyError: (BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({<class 'sims4.tuning.instances.buff_EcoFootprint_Hidden_Industrial'>})), frozenset({('test_targets', (object_PowerGenerator_GEN(0x0fbe0c91bb2d2d13),))})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4430, in _timed_trigger_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 489, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 486, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 206, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 478, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 130, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 188, in wrapper File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:01</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>__init__.py:198</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <FireLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_Fire_PowerGenerator'> (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__ AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:01</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>sim_info_tests.py:703</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 186, in wrapper KeyError: (BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({<class 'sims4.tuning.instances.buff_EcoFootprint_Hidden_Industrial'>})), frozenset({('test_targets', (object_PowerGenerator_GEN(0x0fbe0c91bb312d14),))})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4430, in _timed_trigger_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 489, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 486, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 206, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 478, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 130, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 188, in wrapper File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:01</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>__init__.py:198</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <FireLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_Fire_PowerGenerator'> (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__ AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:01</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>sim_info_tests.py:703</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 186, in wrapper KeyError: (BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({<class 'sims4.tuning.instances.buff_EcoFootprint_Hidden_Industrial'>})), frozenset({('test_targets', (object_PowerGenerator_GEN(0x0fbe0c91bb312d14),))})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4430, in _timed_trigger_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 489, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 486, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 206, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 478, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 130, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 188, in wrapper File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:03</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>__init__.py:198</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <FireLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_Fire_PowerGenerator'> (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__ AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:03</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>sim_info_tests.py:703</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 186, in wrapper KeyError: (BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({<class 'sims4.tuning.instances.buff_EcoFootprint_Hidden_Industrial'>})), frozenset({('test_targets', (object_PowerGenerator_GEN(0x0fbe0c91be2c45de),))})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4430, in _timed_trigger_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 489, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 486, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 206, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 478, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 130, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 188, in wrapper File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:06</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>__init__.py:198</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <FireLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_Fire_PowerGenerator'> (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__ AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><cratetime>2021-01-25 13:46:06</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>sim_info_tests.py:703</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 186, in wrapper KeyError: (BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({<class 'sims4.tuning.instances.buff_EcoFootprint_Hidden_Industrial'>})), frozenset({('test_targets', (object_PowerGenerator_GEN(0x0fbe0c91bb272d12),))})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4430, in _timed_trigger_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 489, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 486, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 206, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 478, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 130, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 188, in wrapper File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:06</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>__init__.py:198</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <FireLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_Fire_PowerGenerator'> (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__ AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:06</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>sim_info_tests.py:703</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 186, in wrapper KeyError: (BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({<class 'sims4.tuning.instances.buff_EcoFootprint_Hidden_Industrial'>})), frozenset({('test_targets', (object_PowerGenerator_GEN(0x0fbe0c91be2c45de),))})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4430, in _timed_trigger_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 489, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 486, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 206, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 478, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 130, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 188, in wrapper File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:44</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>__init__.py:198</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <FireLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_Fire_PowerGenerator'> (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__ AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:44</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>sim_info_tests.py:703</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 186, in wrapper KeyError: (BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({<class 'sims4.tuning.instances.buff_EcoFootprint_Hidden_Industrial'>})), frozenset({('test_targets', (object_PowerGenerator_GEN(0x0fbe0c91bb312d14),))})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4430, in _timed_trigger_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 489, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 486, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 206, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 478, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 130, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 188, in wrapper File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:44</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>__init__.py:198</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <FireLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_Fire_PowerGenerator'> (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__ AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:44</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>sim_info_tests.py:703</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 186, in wrapper KeyError: (BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({<class 'sims4.tuning.instances.buff_EcoFootprint_Hidden_Industrial'>})), frozenset({('test_targets', (object_PowerGenerator_GEN(0x0fbe0c91bb272d12),))})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4430, in _timed_trigger_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 489, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 486, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 206, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 478, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 130, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 188, in wrapper File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:45</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>__init__.py:198</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <FireLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_Fire_PowerGenerator'> (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__ AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:45</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>sim_info_tests.py:703</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 186, in wrapper KeyError: (BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({<class 'sims4.tuning.instances.buff_EcoFootprint_Hidden_Industrial'>})), frozenset({('test_targets', (object_PowerGenerator_GEN(0x0fbe0c91bb312d14),))})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4430, in _timed_trigger_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 489, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 486, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 206, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 478, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 130, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 188, in wrapper File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:48</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>__init__.py:198</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <FireLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_Fire_PowerGenerator'> (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__ AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>bf59cc3b5f21d4c6600f2b22</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-01-25 13:46:48</createtime><buildsignature>Local.Unknown.Unknown.1.70.84.1020-1.200.000.485.Release</buildsignature><categoryid>sim_info_tests.py:703</categoryid><desyncid>bf59cc3b5f21d4c6600f2b22</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 186, in wrapper KeyError: (BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(), subject=ParticipantType.Actor, tooltip=None, whitelist=frozenset({<class 'sims4.tuning.instances.buff_EcoFootprint_Hidden_Industrial'>})), frozenset({('test_targets', (object_PowerGenerator_GEN(0x0fbe0c91bb272d12),))})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4430, in _timed_trigger_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 489, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 486, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 206, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 478, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 130, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 188, in wrapper File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 703, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in __getattr__AttributeError: 'object_PowerGenerator_GEN' object has no attribute 'has_buff'rtim=0 ClientInfo isn't here</desyncdata></report>
Edit by crinrict: Removed code tag for readability
Same. I've built an outhouse slash garage to store power generators and they break quite often. Sometimes I let them be and after some time they catch fire. I put the fire out and run the generator, and some time later I get the LE. Have tried to delete the generators that has been burnt and purchase new ones and place them the exact same place but still get LEs. Have not tried putting the generators some other place on the lot / in case there is a bug related to a specific patch on the lot. I use mods and support has taken a look at it and they say it looks fine and that it is probably a EA bug.
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This is a read-only archive of bugs previously reported on Answers HQ. Click "The Sims 4 Bug Reports" in the right-rail to browse and create new bugs.14,625 PostsLatest Activity: 4 years ago