[FIXED] Dialog Picker for several give food interactions doesn't appear/LE
Product: The Sims 4
Platform: PC
Which language are you playing the game in? English
How often does the bug occur? 100% (see below)
What is your current game version number? 1.105.332
What expansions, game packs, and stuff packs do you have installed? All
Steps: How can we find the bug ourselves? Make a new Save and Household with a Toddler, Cook Food, Put it in your Adult Sims Inventory. Click on the Toddler and choose the "Give Food from Inventory" Option.
What happens when the bug occurs? No Picker Dialog appears and a LE gets generated
What do you expect to see? A Picker Dialog to choose the Food
Have you installed any customization with the game, e.g. Custom Content or Mods? Not while testing this Bug
Did this issue appear after a specific patch or change you made to your system? I think, it appeared with Patch 1.105.297. At least that is the first time i got a report for my own Mod.
This UI Dialog Picker Error happens with other "ObjectInInventoryPickerInteraction" as well, at least with Food in the Inventory (e.g. the Leftover on Fridges Option, when you remove the Auto Picker Code). Old Saves, where Food is already in the Fridge, are still working, but new Saves (or new Food maybe) do throw an Error.
It happens with all Packs installed as well in a Base Game only Version. Tested in a new Save, new Sims, fresh cooked Food (Grilled Cheese)
(I am not allowed to upload the LE File itself, So I will copy the Error in here)
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>d4d31b264d98b0c965e06da9</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-29 12:44:09</createtime><buildsignature>Local.Unknown.Unknown.1.105.332.1020-1.300.000.178.Release</buildsignature><categoryid>ui_dialog_picker.py:558</categoryid><desyncid>d4d31b264d98b0c965e06da9</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element (TypeError: 4.000000059604645 has type <class 'float'>, but expected one of: int, long) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 2242, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 473, in _show_picker_dialog File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 815, in show_dialog File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 527, in show_dialog File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 158, in dialog_show File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_picker.py", line 1283, in build_msg File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_picker.py", line 1331, in build_object_picker File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_picker.py", line 1649, in _build_customize_picker File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_picker.py", line 558, in populate_protocol_buffer File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 107, in SetterTypeError: 4.000000059604645 has type <class 'float'>, but expected one of: int, longrtim=0 Client Session Time: 13.48 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,140,0,5653 Modded: False SystemInfo: Windows 11 10.0.22631 GPU: NVIDIA GeForce RTX 4070 Ti nvldumdx.dll 31.0.15.5123, GUID: D7B71E3E-64C2-11CF-696E-99360EC2D235 </desyncdata></report>
</root>
Edit By Crinrict: Adjusted Title to make more general and added spoiler tag, added tag
- Fixed an issue with object picker UI menus that - when certain conditions were met - would interfere with Sims’ ability to run various “Give” interactions (interactions where objects would be given to other Sims).
Fixed in Patch 1.105.345/1.89
Please create a new thread if you're still experiencing this issue,