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Maybe it's just the lack of caffeine talking here, but I'm not sure what "last exceptions" are - so not sure if I'm getting them. I read the linked thread, still not clear. I'm not greyed out or anything. And the game plays normally during the "stuck job" time otherwise, and plays on normally once the stuck job completes and resets the career (until it's time for final promotion and then it happens again).
I'm not getting it on a different career on a different Sim. I just got my level 10 promotion on a new Sim on the Military career path.
I can go back and see if I can get more information by playing the Freelancer again. Is there specific information that would be helpful? I didn't notice anything special other than the "all task boxes checked, but job doesn't complete until time is up" followed by "reset performance meter".
Best is to delete all of them that you have now and then check if the game creates a new file after running into the issue.
- 6 years ago
Just had a new Sim work up the Freelance Artist career. Slightly different variation of the problem this time - the job tasks finished (Gig: Kick-started Catastrophe), the job itself did not auto-complete, and the performance meter reset to average immediately (instead of when job finished via timer).
Sim was paid when the timer ran out, and got a performance boost to his newly-average score.
A single lastException.txt file was generated when the bug initially manifested.
Spoiler<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>470d696fef779fe95d373fa4</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-23 18:32:59</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>reward.py:136</categoryid><desyncid>470d696fef779fe95d373fa4</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'factory') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3626, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 775, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 935, in process_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 323, in remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1134, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4876, in on_removed_from_si_state File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4888, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6660, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5725, in _trigger_interaction_complete_test_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 256, in process_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 365, in _process_test_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 363, in _process_test_event File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspiration_tuning.py", line 64, in handle_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_data_tracker.py", line 206, in handle_event File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspirations.py", line 389, in complete_milestone File "T:\InGame\Gameplay\Scripts\Server\aspirations\aspiration_tuning.py", line 408, in satisfy_assignment File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 2145, in gig_aspiration_completed File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 2172, in _end_work_at_home_gig File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 3410, in evaluate_career_performance File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 3071, in _promote File "T:\InGame\Gameplay\Scripts\Server\careers\career_base.py", line 3281, in _increase_overmax_level File "T:\InGame\Gameplay\Scripts\Server\rewards\reward.py", line 103, in give_reward File "T:\InGame\Gameplay\Scripts\Server\rewards\reward.py", line 136, in _give_reward_payout File "T:\InGame\Gameplay\Scripts\Server\rewards\reward.py", line 136, in <listcomp> AttributeError: 'NoneType' object has no attribute 'factory' rtim=0</desyncdata></report>
</root>- crinrict6 years agoHero+@Requielle Looks a bit different but similar. Thanks for checking.
- 6 years ago
Any news about update? You should fix that bug ASAP
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