Forum Discussion

Sar-bear1304's avatar
6 years ago
Solved

[FIXED] Mermaid form dissapears in CAS

Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.50.67.1020
What expansions, game packs, and stuff packs do you have installed? All except: Jungle Adventure, Spa Day, and Fitness Stuff.
Steps: How can we find the bug ourselves? In Create A Sim.
What happens when the bug occurs? When I create a Mermaid Sim, clicking on the Human form after editing the Mermaid form, deletes the Mermaid form, and even when I go in game after creation, my Sim is still not a Mermaid.
What do you expect to see? I expected to see my Sim become a Mermaid.
Have you installed any customization with the game, e.g. Custom Content or Mods? Yes
Did this issue appear after a specific patch or change you made to your system? Yes
Please describe the patch or change you made. As soon as Island Living was released, and installed onto my computer.

I'm not sure how to fix this, I haven't seen any forum posts about it. If there is, please link me one with a solution? 


  • Mermaids in Create a Sim will no longer be able to have their Traits randomized. This allows them to keep their Mermaidism, as well as their air of mystery and charm.

    Fixed in Patch 1.63.133/ Console 1.25

19 Replies

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  • crinrict's avatar
    crinrict
    Hero+
    6 years ago
    Still can't duplciate this. Tried before.

    I've merged all threads on this.
  • Suziish's avatar
    Suziish
    Seasoned Ace
    6 years ago

    @crinrictTry randomizing the eyes in human form, then randomize the traits. I had a friend testing this and she said she only got the glitch after randomizing the eyes, that randomizing other features didn't cause it for her.

    So it seems maybe it's when eyes are randomized and then traits are randomized.

    ETA: Video my friend took of her in CAS and the mermaid form dropping after eyes and traits were randomized. 


    https://youtu.be/5A9pBHRF82Q

  • I get this in my game too. I tried randomizing other things and it didn't work but when I randomized his eyes it did it. 

  • I have a mac and have this same issue (along with skin details and tattoos being removed, but that's a different issue for mac users that hasn't even been solved or addressed much 🙂 ) and when i created my sim and then went to mermaid cas or mode i create my mermaid, didn't randomize anything and tried to keep things similar except for her eyes which I didn't randomize. then i switched back to sim form and she was just a plain sim. no occult thing or anything except a sim. rlly disappointing 

  • @mina_dailey YES. Having the mermaid issue and the skin/tattoo issue. I’m playing full vanilla, more than half the packs... waiting for Sims to give it a little love..
  • Llejena's avatar
    Llejena
    Seasoned Scout
    6 years ago

    Still Can't make mermaid in cas. If there is not played mermaid in game. Fix this.

  • I decided to test this issue earlier, and determined that, for me at least, it DEFINITELY happens if I randomize the eyes, then click on certain other parts of the CAS interface.

    The Random Trait button is one, but so is clicking on a Sim portrait on the bottom left of the screen (either the mermaid/merman's human form or someone else in the household), or changing the mermaid/merman's age. (Changing the voice doesn't trigger it, but the mermaid/merman is still broken, I believe.) I didn't test every possible trigger.

    I did notice that mermaids don't have parity in their eye colors with the human form...I can also safely randomize the eyes in MERMAID FORM, and switch to human form with no problem. However, the randomized eyes didn't carry over to the human form. (Manually changed eyes do carry over, if at least Face is allowed to be Linked?) I attached a couple of screenshots of one of my test mermaids/mermen to demonstrate.

    When I went into the Sims 4 Folder in Documents a while ago, though, I discovered a lastUIException.txt file. Looking at it, I think it may be related to the Mermaid Form being broken and deleted? (I've attached the UIException file to this post, too.)

    P.S. - When I was adding mermaids to a test household, one of the ones that came up was a pretty female, and I decided to go ahead and make the mermaid I was wanting to make out of her. Since I didn't click randomize on the eyes, I had zero problems with her Mermaid Form while creating her.

    EDIT: Posting this got rid of the attached lastUIException file, so here are the contents in a Spoiler Tag:

    Spoiler
    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>c52801c574fd8ecb5e458ae3</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-02-13 17:57:30</createtime><buildsignature>Local.Unknown.Unknown.1.61.15.1020-1.200.000.440.Release</buildsignature><categoryid>(AS)widgets.CAS.SimSelector::CASSimSelectorMain</categoryid><desyncid>c52801c574fd8ecb5e458ae3</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1010: A term is undefined and has no properties.&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/SelectSimLayer()&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/OnSimButtonClick()&#13;&#10; at olympus.layout::GridLayout/OnCellEventDispatched()&#13;&#10; at widgets.CAS.controls::CASSimSelectorButton/OnButtonClicked()&#13;&#10; at olympus.gui.buttons::Button/OnMouseRelease()&#13;&#10;rtim=78094</desyncdata></report>
    <report><version>2</version><sessionid>c52801c574fd8ecb5e458ae3</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-02-13 18:00:52</createtime><buildsignature>Local.Unknown.Unknown.1.61.15.1020-1.200.000.440.Release</buildsignature><categoryid>(AS)widgets.CAS.SimSelector::CASSimSelectorMain</categoryid><desyncid>c52801c574fd8ecb5e458ae3</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1010: A term is undefined and has no properties.&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/SelectSimLayer()&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/OnSimButtonClick()&#13;&#10; at olympus.layout::GridLayout/OnCellEventDispatched()&#13;&#10; at widgets.CAS.controls::CASSimSelectorButton/OnButtonClicked()&#13;&#10; at olympus.gui.buttons::Button/OnMouseRelease()&#13;&#10;rtim=98252</desyncdata></report>
    <report><version>2</version><sessionid>c52801c574fd8ecb5e458ae3</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-02-13 18:06:18</createtime><buildsignature>Local.Unknown.Unknown.1.61.15.1020-1.200.000.440.Release</buildsignature><categoryid>(AS)widgets.CAS.SimSelector::CASSimSelectorMain</categoryid><desyncid>c52801c574fd8ecb5e458ae3</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1010: A term is undefined and has no properties.&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/SelectSimLayer()&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/OnSimButtonClick()&#13;&#10; at olympus.layout::GridLayout/OnCellEventDispatched()&#13;&#10; at widgets.CAS.controls::CASSimSelectorButton/OnButtonClicked()&#13;&#10; at olympus.gui.buttons::Button/OnMouseRelease()&#13;&#10;rtim=130866</desyncdata></report>
    <report><version>2</version><sessionid>c52801c574fd8ecb5e458ae3</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-02-13 18:11:54</createtime><buildsignature>Local.Unknown.Unknown.1.61.15.1020-1.200.000.440.Release</buildsignature><categoryid>(AS)widgets.CAS.SimSelector::CASSimSelectorMain</categoryid><desyncid>c52801c574fd8ecb5e458ae3</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1010: A term is undefined and has no properties.&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/SelectSimLayer()&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/OnSimButtonClick()&#13;&#10; at olympus.layout::GridLayout/OnCellEventDispatched()&#13;&#10; at widgets.CAS.controls::CASSimSelectorButton/OnButtonClicked()&#13;&#10; at olympus.gui.buttons::Button/OnMouseRelease()&#13;&#10;rtim=164436</desyncdata></report>
    <report><version>2</version><sessionid>c52801c574fd8ecb5e458ae3</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-02-13 18:40:06</createtime><buildsignature>Local.Unknown.Unknown.1.61.15.1020-1.200.000.440.Release</buildsignature><categoryid>(AS)widgets.CAS.SimSelector::CASSimSelectorMain</categoryid><desyncid>c52801c574fd8ecb5e458ae3</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1010: A term is undefined and has no properties.&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/SelectSimLayer()&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/OnSimButtonClick()&#13;&#10; at olympus.layout::GridLayout/OnCellEventDispatched()&#13;&#10; at widgets.CAS.controls::CASSimSelectorButton/OnButtonClicked()&#13;&#10; at olympus.gui.buttons::Button/OnMouseRelease()&#13;&#10;rtim=333696</desyncdata></report>
    <report><version>2</version><sessionid>c52801c574fd8ecb5e458ae3</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-02-13 18:51:00</createtime><buildsignature>Local.Unknown.Unknown.1.61.15.1020-1.200.000.440.Release</buildsignature><categoryid>(AS)widgets.CAS.SimSelector::CASSimSelectorMain</categoryid><desyncid>c52801c574fd8ecb5e458ae3</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1010: A term is undefined and has no properties.&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/SelectSimLayer()&#13;&#10; at widgets.CAS.SimSelector::CASSimSelectorMain/OnSimButtonClick()&#13;&#10; at olympus.layout::GridLayout/OnCellEventDispatched()&#13;&#10; at widgets.CAS.controls::CASSimSelectorButton/OnButtonClicked()&#13;&#10; at olympus.gui.buttons::Button/OnMouseRelease()&#13;&#10;rtim=399086</desyncdata></report>
    </root>
  • crinrict's avatar
    crinrict
    Hero+
    5 years ago

    Mermaids in Create a Sim will no longer be able to have their Traits randomized. This allows them to keep their Mermaidism, as well as their air of mystery and charm.

    Fixed in Patch 1.63.133/ Console 1.25

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