Forum Discussion
EgonVM
10 months agoSeasoned Ace
I'm thinking it might still be a issue and can happen to any player.
I am suspecting one potential reason however.
The occult inheritance thing won't take into an account if the dormant werewolf is another occult or not.
So, seeing that the dormant werewolf is a vampire at the moment, I suspect two codes running:
- Vampire + Vampire = VampireSpoiler
<U> <L n="outcomes"> <U> <T n="trait"> 149527 <!-- trait_OccultVampire --> </T> </U> </L> <L n="parent_a_whitelist"> <T> 149527 <!-- trait_OccultVampire --> </T> </L> <L n="parent_b_whitelist"> <T> 149527 <!-- trait_OccultVampire --> </T> </L> </U>
- Vampire + Dormant Wolf = Either a Werewolf or VampireSpoiler
<U> <L n="outcomes"> <U> <T n="trait"> 289780 <!-- trait_OccultWerewolf --> </T> </U> <U> <T n="trait"> 149527 <!-- trait_OccultVampire --> </T> </U> </L> <L n="parent_a_whitelist"> <T> 288908 <!-- trait_OccultWerewolf_DormantWolf --> </T> </L> <L n="parent_b_blacklist"> <T> 154672 <!-- trait_OccultVampire_DarkLeyLine --> </T> </L> <L n="parent_b_whitelist"> <T> 149527 <!-- trait_OccultVampire --> </T> </L> </U>
Due to both sims being vampires, the vampire life state is applied. But then after, vampire + dormant wolf part is run, which may re-add vampire life state or add werewolf life state, resulting in a hybrid.
So yeah, I'd call it an oversight in code. Either they'd add additional tags or remove the ability for Dormant Wolf sims to become another occult.
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