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BryonyRae's avatar
BryonyRae
Hero (Retired)
8 years ago

Re: [NEEDS INPUT] Odd shadow attached to objects in proximity to walls

@Nuke615 I am seeing it in my game as well (have never used CC/mods, so no relation to that).  It does seem to behave like the cooler transparency issue.  As you angle your camera around, especially if there is an object in front of the shadow, you will see parts of it fade in and out.  Will add to our list.  As for seeing stuff through the walls as you exit the game, I'm guessing that's just viewing a part of the process where the game unloads assets.  Mine closes so quickly, that I don't see anything, but on a slower system, you could probably see a bit of that process.

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  • Nuke615's avatar
    Nuke615
    New Ace
    8 years ago

    Glad I am not alone on this.....hoping if and when EA fixes this, all the woes with lighting will be fixed

  • BryonyRae's avatar
    BryonyRae
    Hero (Retired)
    8 years ago

    I wanted to update this thread as in further testing, I've noticed that the odd shadows are not relegated only to corners.  I created a video to demonstrate how objects positioned in close proximity to a wall also have shadows behaving strangely.

    I took a look at one of my older builds while testing another issue and noticed the strangeness, especially with the Boom Cube object that I used in it:

    This effect of an almost transparent edging or shadow on the object definitely didn't exist when I originally created and published the build.

  • Nuke615's avatar
    Nuke615
    New Ace
    8 years ago
    If they fix this, I am thinking, just maybe, the strange translucent CC with weird shadows/lines will be repaired too. At least I am hoping so.
  • Alistu's avatar
    Alistu
    New Ace
    7 years ago
    This type of shadow has always been in the game as far as I remember but maybe not as noticable before. It's the game's SSAO. An artificial way of working out where shadows should be cast. It doesn't always have the most realistic of results. Some players edit their graphics rules file to disable it completely. So technically, I think it's behaving as designed.
  • Nuke615's avatar
    Nuke615
    New Ace
    7 years ago

    I have been able to rid these unwanted lines by going into the games graphic card settings (Lighting) and setting the ssao to "false" for each category i.e. low, medium, high, very high.  Although you only really need to set the false value for the graphics setting you use in the game.  It really is a simple fix

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