Forum Discussion
7 years ago
"tg9999;c-16891758" wrote:
Thanks Gwiniel, I am during introducing of your advices, it was quite sad to delete all these rooms that I previously copied to fill each floor, but it's only my fault because I overrated my computer possibilities. Although it's also more playable after making more space on my SSD drive and removing some unused software, but still my task manager shows that only 30% of CPU and RAM was used during performance drops (worst were during making new room or painting walls) so I don't know what is happening with other 70% of my computer's power. I deleted objects from rooms and used black wall/floor painting so it's impression of lights turn off, also it's easily visible that particular area is finished and not developed further, instead I kept one room of each kind and will try to make these more detailed. I deleted half of lights sources, it's darker than I wanted, but most likely has positive impact on performance. Broad corridors look better:) thanks for your kind words about house, although from what I see above, even castle would be not good word:D I will keep on deleting repetitive areas and developing these that can be made unique in some way. Would be great to read more good advices like above:)
Good to hear that at least some of my advises were useful to you <3 It was very clever to have black walls/floors on the unfurnished rooms as if lights off. And yes, the wall/room building tools and application of wallpapers/floors are the biggest performance killers along with kitchen counters IF you have AUTO-countering ON. However, after the rooms have been build, wall and floor covers done, it doesn't affect the performance hardly at all... only the process of making them. Yes: lighting, shadows, texture details, number of objects (usable or not), outdoor plants (leafy trees in particular, even more so, if you have seasons pack), fountains/water sprayers are the next things consuming performance in my experience apart from the actual game play (moving sims, number of sims on the lot, pets etc). I'm not computer savvy, so I have no clue what consumes most of your performance.
Building in Sims is always a process of try and error, troubleshoot and fix it or start over until you're so experienced and gained enough knowledge/tricks that you can build pretty much whatever you can imagine (within Sims limits).
O', 1 more tip, although you've used it already at least on rugs: resize decorative objects, specially paintings, if you can - takes less objects to make the rooms fuller/more decorated. You can also use curtains as an accent on walls without windows as drapery.
Happy simming :smiley:
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