Forum Discussion
7 years ago
Thanks, everyone :blush:
This is a build I did last April. I was thinking about the Spice District in San Myshuno and how some of the buildings there are meant to be re-purposed warehouses, so I made this build with the idea that it had been a warehouse but was renovated into a nightclub. I call it The Loading Dock.
I decided to leave a little green space in back. The version in this screenshot is a lot more simple and straightforward in design than it is in the final version that's available on the Gallery. (Also, the final version of this mini-garden may or may not include a WooHoo bush... :open_mouth: :p )
https://i.imgur.com/qEYUb2n.jpg
I wanted this nightclub to be a bit sketchy, so behind the building I put the stolen ATM unlockable from the Criminal career, a fair amount of litter on the ground, some graffiti on the walls and a bunch of blank mural canvases so that Sims could paint their own street art. My thought was that if a bunch of Simmers downloaded this build and used it in their games, after their Sims had painted all over it, it would look different in each save.
https://i.imgur.com/Fcyhj3J.jpg
The bathrooms are upstairs, along with two of the closets from Get Together in the outside hallway, just in case partying Sims need to change their outfit for some reason -- totally not so that those partying Sims might have another available place where they could WooHoo... Anyway, my thought was that whoever renovated this warehouse into a nightclub didn't want to spend as much time and money on the upstairs as the downstairs, which is why the walls and floor of the bathrooms aren't in the greatest shape. Also, as you can see, I was still having some trouble with not leaving big empty spaces.
https://i.imgur.com/K0MFvZs.jpg
Here's the outside of the upstairs area, which, again, shows that I still tended to leave big empty spaces. Also, I'm not sure why I decided to put the boombox and the cardboard dance floor up there, considering that the dance floors downstairs are way cooler.
https://i.imgur.com/DF7nnCu.jpg
This is the downstairs. Anyone up for a game of "the floor is lava?" :smile:
https://i.imgur.com/zXv6z1v.jpg
Finally, here's an outside view from the front, after I added some half walls around the rooftop deck area so that Sims wouldn't accidentally stagger off. (Not that they ever actually fall off buildings in gameplay, but I can be pretty safety conscious about things my Sims might need if this was real life.)
https://i.imgur.com/Z3sNiSY.jpg
This is a build I did last April. I was thinking about the Spice District in San Myshuno and how some of the buildings there are meant to be re-purposed warehouses, so I made this build with the idea that it had been a warehouse but was renovated into a nightclub. I call it The Loading Dock.
I decided to leave a little green space in back. The version in this screenshot is a lot more simple and straightforward in design than it is in the final version that's available on the Gallery. (Also, the final version of this mini-garden may or may not include a WooHoo bush... :open_mouth: :p )
https://i.imgur.com/qEYUb2n.jpg
I wanted this nightclub to be a bit sketchy, so behind the building I put the stolen ATM unlockable from the Criminal career, a fair amount of litter on the ground, some graffiti on the walls and a bunch of blank mural canvases so that Sims could paint their own street art. My thought was that if a bunch of Simmers downloaded this build and used it in their games, after their Sims had painted all over it, it would look different in each save.
https://i.imgur.com/Fcyhj3J.jpg
The bathrooms are upstairs, along with two of the closets from Get Together in the outside hallway, just in case partying Sims need to change their outfit for some reason -- totally not so that those partying Sims might have another available place where they could WooHoo... Anyway, my thought was that whoever renovated this warehouse into a nightclub didn't want to spend as much time and money on the upstairs as the downstairs, which is why the walls and floor of the bathrooms aren't in the greatest shape. Also, as you can see, I was still having some trouble with not leaving big empty spaces.
https://i.imgur.com/K0MFvZs.jpg
Here's the outside of the upstairs area, which, again, shows that I still tended to leave big empty spaces. Also, I'm not sure why I decided to put the boombox and the cardboard dance floor up there, considering that the dance floors downstairs are way cooler.
https://i.imgur.com/DF7nnCu.jpg
This is the downstairs. Anyone up for a game of "the floor is lava?" :smile:
https://i.imgur.com/zXv6z1v.jpg
Finally, here's an outside view from the front, after I added some half walls around the rooftop deck area so that Sims wouldn't accidentally stagger off. (Not that they ever actually fall off buildings in gameplay, but I can be pretty safety conscious about things my Sims might need if this was real life.)
https://i.imgur.com/Z3sNiSY.jpg
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