Well, having gotten another build under my belt, I have several more suggestions/comments regarding build mode improvements (surprise!). I will also add these to the first post, but thought it might be helpful to see them grouped here first, as there are a good many!
General Building
- Working with the taller level heights was pretty limiting. In addition to the lack of doors/windows, we also need more wall styles designed for taller levels, i.e. with bands of color/patterns at top/middle. A mix-and-match option is probably too out there, but it would be pretty cool to be able to pick a style for each level, i.e. to be able to treat the levels individually. We also need more more objects designed to span the entire length of the wall.
- Please provide foundations with colors/styles that will match at least some of the existing wall styles. I had a very difficult time coming up with a combination that didn't clash.
- Please add curved walls. I can imagine these would be a pain in terms of roofing, but it seems like if you used pre-sets in the same way as with the curved fencing, it could work; the foundation's already taken care of.
- Please consider adding platforms. These were a nice way to add a little height variation in TS3 without actually requiring sims to climb stairs.
Landscaping
- Please add some wall height fences.
Roofing
- I had some problems in my latest build with gaps in the roof wall. I had built some single tile "rooms" on the same level as the roof, and where the roof was one tile behind and intersected the wall, the roof wall went missing. Because the roof extended above the level of my "room," the gap was visible. I had to bring the roof forward, so that it passed through the "room" to the other side in order to fill the gap.
- I would like the ability to apply a color or style to the underside of roofing, useful in cases of roof overhang.
Doors/Windows
- Please allow us to color the front vs. back of doors separately. In my last build, I tried not to let the orange doors defeat me, but in the end, they might have! This would also be helpful for windows.
Decorating
- Smaller collision boxes for non-interactive objects please. In many cases, the collision boxes are so large that you can't place the object up against the wall, which can look really strange in some cases, like with the shoe rack. The Falling Water Modern Fountain is another good example. You also can't get the object as close to other objects as should be possible. I'm not asking to overlap them; I think that should definitely be done via a cheat, which has already been requested, but placing them edge to edge, especially if they are non-functional, should be possible. Also, in many cases, re-sizing objects also increases (exponentially) their collision boxes. Again, with a non-interactive object, I wish this was not the case.
- Shift-sizing up of curtains works well in some cases but not others. We really need more curtain styles that fit taller windows and look good that way.
- Could we get bookshelves of the same style but with different contents? Often, you want to put in a row of shelves, but the absolute sameness of them looks odd in cases where there are books and décor placed on the shelves in a specific way. It would be helpful to also get bookshelves set to taller heights (or adjustable). You can shift-size them up, but they don't always go to the height you want or fit the space properly.
- I would like to see some smaller bars that match with the counters; most that blend are the very large size bars.
- Would you please also add some smaller end tables? Most of the existing tables are just too big when compared to chairs that should look big & cushy but actually look small by comparison.
- Please allow us to re-size rugs, and there are some great rugs available that are just far too large for most spaces; I would love to see smaller versions of them (or be able to size them down). Another idea for rugs is to have modular rug pieces that we could fit together to suit the space.
- Please bring back normally sized telescopes. The backyard observatory is way too big and dramatic for a typical family home. A normal sized microscope that sits on a desk would be helpful too!
- Regarding the hidden door bookshelves, I love the concept, but please make them take up space like a real bookshelf OR make some wall mounted bookshelves to go with them.
- We could use more very small sized pieces of décor; we can always size them up, so I'd rather start at the lowest common denominator.
- Please consider adding ceiling pieces, i.e. to be able to create a tray ceiling. You can *almost* do this right now by re-sizing wall shelves and placing them as high up the wall as possible, but there are problems in rooms that aren't a simple square shape or when you want to create a shape within a room rather than just following the wall edges.
- Sectional furniture - miss it and really hoping to see it make a comeback.
- Bring fire pits back please. I would also like to have some electric fireplace styles in the game in addition to the more traditional fireplace styles we have now.
Other
- There are some strange things that happen with colors and the interior lighting. Please take a look. It's like instead of just brightening or darkening an object's appearance, the hue itself gets changed. I don't remember this occurring in TS3 unless you were actually using colored lights. I had a lot of this going on with window coverings in my latest build. This is also going on with exterior colors and lighting in different worlds as well (perhaps intentional?). For instance, I created a roof in Oasis Springs that looked off white with very little hue change throughout the day/night cycle. In Willow Springs, it was a glaring yellow color.
- Some paintings create a weird shadow on the wall below them if they are sized up. The Superasymmetry painting is one example. I'm guessing that it's because these decorations have an emotional component, but since you can already interact with all of the paintings to "view" them, I'm not sure why this additional interaction would cause a problem in re-sizing.