Forum Discussion
DaWaterRat
6 years agoSeasoned Ace
Oh, man... the geometry issues... the clipping...
I mean, hair front and back as two separate meshes, that I can see working as hair is basically a wig you put on the digital doll.
But jackets over any top, layering tunics and dresses over jeans?
Not happening in sims 4.
From everything I've seen, to do layered clothing would require an entirely new mesh system for the Sim. Something closer to the Poser/Daz Studio model, and even that is a royal PITA to kitbash layers together without helper morphs and magnets. Heck those differences are part of why I haven't investigated making real custom content - new meshes - very seriously. (That and I really don't want to learn Blender. My knowledge of Hexagon isn't solid enough that working with Blender won't mess me up.)
I mean, hair front and back as two separate meshes, that I can see working as hair is basically a wig you put on the digital doll.
But jackets over any top, layering tunics and dresses over jeans?
Not happening in sims 4.
From everything I've seen, to do layered clothing would require an entirely new mesh system for the Sim. Something closer to the Poser/Daz Studio model, and even that is a royal PITA to kitbash layers together without helper morphs and magnets. Heck those differences are part of why I haven't investigated making real custom content - new meshes - very seriously. (That and I really don't want to learn Blender. My knowledge of Hexagon isn't solid enough that working with Blender won't mess me up.)
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