@Aericia Yes, I definitely see what you are saying. New packs should really focus more on advancing the sims' experiences rather than giving us something aesthetic/superficial like objects or a new world as a setting. If they can make farm animals useful, great, but I don't see animals accomplishing more than disappointing players (by having limited interactions) or offending vegans (because slaughter :( ). And as far as a new world--in this discussion alone there are a lot of conflicting emotions re: world/setting for a farming pack.
The most I could see coming from an agriculture pack is nectar vineyards and drinking nectar that ACTUALLY affects a sim's emotions/behavior/regrets. So maybe if we get "nectaries" there will be more flirting an a developed attraction system?