6 years ago
Extended Family PLEASE!
I know I am just sounding like a broken record of many simmers before me, but, PLEASE can't we have our step parents/siblings, in-laws, cousins (1st, 2nd, 3rd), great/great great grand parents, and wh...
"LSM36;c-16920574" wrote:"LSM36;c-16920520" wrote:"Erja888;c-16919461" wrote:
EP
University
(introduction of private schools like in TS2 (they give you a plus on your apptitude test or a special scholarship), grungy clothing, apptitude test or scholarship, lots of different majors, new jobs ONLY available if you graduated from university (e.g. dentist, architect, teacher, lawyer), new items like bunk beds, murphy beds, keg stands, juice-pong-table, laptops, comic books, kicky bag, flying disk, soccer ball, vending machines, mini fridge, pool table, photo both, drums, backpack; new traits (e.g. nerd, socially awkward, irresistable, daredevil, night owl, rebellious, workaholic, easily impressed, great kisser, loser, lucky, never nude, shy, absolutely neccessary (when your Sims' learning bar is at grade "D" they won't go to class on their own, their study progression will slow down drastically but their want to host parties will increase, they are able to use cheat sheets at tests, later in their life they will get to level 9 of every career with less effort than other Sims, but level 10 is nearly impossible to reach for them), new aspirations; new occults: plantsims like we had in TS2; sorority/frat and secret society, new social interactions: hang out, study together, take romantic picture, dance on counter, pillow fight, form a band --> new way to make money or at least recieve tips)
Farming
(a tractor you can use to harvest your lot; new harvestables like corncobs, wheat, barley, rye; you can bring it to a mill and recieve flour, flour can be used to bake bread; animals like cows, chicken, sheep, pigs; cows give milk and you can make butter and cheese from it; chicken give eggs; sheep give wool and you can spin it with a spinning wheel, use a sewing maching to make clothes; pigs and cows give meat; pottery table; canning station; you can sell these items at the local market with an object working like the saletables we have in game already; clothing for ALL ages that looks rural and matching b/b styles for all rooms, new traits: eco-friendly, frugal, born salesperson, coward, technophobe, handy; new aspirations)
GP
Winter Vacation
(new world inspired by Scandinavia, more winter clothing for ALL ages, cross-country skiing (off screen with tasks and different outcomes like in Jungle Adventures and maybe - rumor has it - you can find a yeti), new objects like a snowboarding halfpipe with a contest, souvenir rack, hot spring, ax throwing, snow slide, bear rug; new social interaction: put snow in another Sims' collar (mischief), new party type: après-ski; new traits: tea lover, nectar lover; hates tea, hates nectar)
European Adventures
(new world inspired by Paris and London, high fashion clothing, lots of new hairstyles, new party type: tea party (e.g. with a tea set like from the TS3 store), nectar-making skill, new party type: nectar tasting, a model career tied to the new world --> lot is in the world like the studio is in Del Sol Valley, new traits: diva. dramatic, proper)
SP
Bed- & Bathroom
(new pajamas and bathrobe for ALL ages, lingerie, out of bed hairstyles and some normal styles as well, loft beds, new showers, bathtub, lots of clutter, premium object: in ground whirlpool)
Teen Stuff
(clothes and hairstlyes exclusively for teens to make them more unique; furniture to give teens more individuality, new addition for ages teens and up: piercings; premium "content": prom: an event only your teen Sims can attend at a special lot at the end of the teenager life stage - maybe with chance cards for different outcomes)
Patches
NPC update: Burglar and Police
Stairs update: Spiral, ladder, L-shaped, U-shaped
Pool update: slide, pool bar, diving board, play Marco Polo
First of all, like everything ?
But I'll only address a few:
1. I hope that burglars would be togglable. I don't want them in my game. When you invite ppl over you have to unlock the door, and sometimes randos show up. I don't need robbers just walking in too.
2. Farming so awesome, and you mentioned eco-friendly, they could work in the stuff from the stuff pack they ditched for Laundry Days.
3. Prom would be soo fun.
4. I like the increase in education, but do you think it'd end up like Sims 3 where you leave home and follow the ones who went to college. I want it to be more like a career like get to work, "Go To School ", "Hit Uni". I don't want to have to babysit one sim over all others.
But that's how I feel about all the things we want fixed. Like Fix it, but don't make me have to coddle one sim at a time. Give me babies that I can hold in a rocking chair. And take pictures with. Fill up a BABY BOOK and idk make a HOPE CHEST for their wedding day. Start putting money into their College Fund.
1. Quick segue: we should have vocational schools too. Other options than just college, so kids/teens/ya's have more options.
2. And just like when you make them in create-a-sim at a certain age, they don't have the extra traits that the missed from the previous stage, but it doesn't harm them. Just gives the ones who had that stage a leg up.
Ok I'm back. I want more options in life stages, but that not doing them doesn't make you a bad parent or owner etc. Like:
1. Playable pets so they can have pet friends, but that you don't have to control them to get them to do stuff. A Halfway point.
2. Sure you can chose them and go on adventures. OR you can have their owner train them, and send them hunting on their own.
3. You can interact with your babies, but you can leave them in the crib with a green mood for awhile. Maybe even do FP POV as the baby, and see the world in swiggly colors.
4. When a parent helps with hw, they can actually sit next to them. Or do it while watching tv.
5. Teens can sneak out the window, and you can follow them normally. Or rabbit hole it, and trust that they'll have a riot.
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