Forum Discussion

RHappyPotato's avatar
5 years ago

Farming EP ideas!

Hey everyone! I've noticed a lot of posts asking for a farming EP over the past bunch of months, so my thought was, WHY NOT MAKE ANOTHER ONE?!?! Here are some ideas I'm really hoping to see! Hopefully I can provide some insight for creating a pack like this since I live on a farm.

THINGS THAT ARE KIND OF ESSENTIAL TO A FARMING EP:

  • BIGGER LOTS! To make a small farm, you'll need a 50x50, but what if you want a regular, or even a large farm? I think a new world with a variety of lots ranging from about 50x50 to 100x100 would be perfect, and maybe a little cottage in the corner on a small lot, too. Not everyone wants they're own farm.
  • "INVITE IN" INTERACTION! To run a farm, you'll need to hire farmhands, and you might not want them in your house. This is a much needed feature already, and a farming pack is another instance where it would be vital. I want to have a roommate who lives in a cabin beside me and doesn't enter my house, but I want to be able to invite them inside sometimes and not go redo all the door locks. Can't we have an invite in interaction, and can't guests just automatically go through some doors?
  • FIELDS! Have you ever seen a farm with no fields? If you've ever been to a farm, then the answer is probably 'no'. Fields could be build with a tool similar to the pool tool. There could be different dirt textures, pathways, and decor to fill them with. Of course, plants can grow on the regular ground, but it's not a farm until it's got a field.
  • OUTDOOR ANIMALS! Cats and Dogs is great, don't get me wrong, but I would like to have the option for a more self-sufficient pet. A barn cat doesn't live in the house, usually hunts it's own meals, and definitely doesn't use a litter box. A farm dog may or may not live in the house, but it's often living outdoors, and it needs a dog house. Dogs don't need walks when they have an acreage to run around in, and cats don't need laser pointers when they have birds to chase.
  • FARM ANIMALS! Of course, it's kind of a given that everyone would want farm animals with a farming pack. My personal motto is, "It's not a farm until you've got animals".
  • FARM ANIMALS ARE NOT HOUSEHOLD MEMBERS! If you owned a farm, you could choose if your pet is a farm animal or a pet, and these would change the available interactions and the pet's needs. There could be a separate category, maybe viewed through the phone, that shows all of your chickens, pigs, goats, horses, barn cats, etc... Maybe you could have up to, say 30 farm animals. I know more would be ideal, but that would slow down the game too much. They would have simple needs, namely hunger, bladder, and energy. They would automatically sleep when tired, and leave some fertilizing droppings when necessary. You would have to keep their feeders full. Livestock would be incapable of going through gates, so you could make enclosures for them that the sims can go into and clean and stuff. There could be a Sell To Butcher interaction when clicking on an animal (though not horses, cats, or dogs), and this interaction would bring someone to pick up your livestock, then later a dilevery of meat would appear at your house or mailbox. There could be a whole range of interactions with animals. I'll put some ideas later...
  • SLOWER FOOD GROWING AND COMPLICATIONS! Growing food isn't that easy. Really, I've got lots of firsthand experience. About half your plants just don't grow, and you only get produce from each plant about 1 to 10 times per year. Root and stalk veggies only produce one harvest every year, whereas fruit trees, perennial leafy plants, and other such things, will produce maybe 5 to 15 harvest in a year. No one plant can be harvested every day. Most plants need to be re-planted every year because they are not perennial. You have to plant at certain times of year, too. Then there are the complications; seeds sprout with the seeds around the leaves, slugs eat the crops, and so much more!


SEPARATE ANIMAL INTERACTION IDEAS:

  • SEND TO GRAZE HERE. Farm dogs or farmers on horses could herd cattle as they graze in a specific spot.
  • COLLECT MANURE. Collect manure and spread on garden fields
  • RIDE HORSE HERE
  • GROOM HORSE (Maybe horses could have hygiene needs and have an option to be household pets as well)
  • PLAY WITH CHICKENS. Kids and toddlers could play with the chickens
  • AND SO MUCH MORE!


I hope this is inspiring and I would love to hear your ideas!
  • Other little details I'd love to see in a farming pack:

    - New harvestables, plants and pumpkins. It would be a great oportunity to add pumpkins in the game!
    - New recipes and contests. Similar to talent contest, you could sign in two different contest: cooking contest or harvest contest.
    Cooking contest: You could sign in only with certain type of recipes as "Apple pie', 'pumpking pie', or 'roested chicken' and if they're good quality you'd had more chances to win.
    Harvest contest: You could only sign in with some of the harvestables for the farm seed pack, for example, and the best quality one would win! For example, the pumpkin with best quality ? ?

    New objects I'd love:
    * A rustic fireplace and a big rustic oven with firewood to bake. ???
    (Anything baked in this oven could give a special happy moodlet related to 'homemade/cozy vibes' )
    * Rustic swings made with tire and ropes.

    Since eco lifestyle gave us the capability of make our own fizzy juice, I think it's only fair if a farm pack allow us to prepare home made jam from fruit, and I'd also like to see a stall of fresh products as 'fresh from the farm milk, eggs, fresh from the farm / canned with love jam"

    I honestly can't wait to get farming, imagine how cute would be a farming pack with all these diferent features combined with the knitting pack we're are getting later this year too. ? I think it could take the 'big family aspiration' and family gameplay to a beautiful new lvl ??
  • Definitely want mass harvesting put to good use. I've built an orchard now I'm in the process of building a vineyard.
    Basically want my sims to go into wine and beer production.
    would love to build a wheat or corn maze.
    I would love farm animals, with the option as keeping Cows and Pigs and such as pets, or as livestock.
    I would love actual Harvest Festivals. I have this medieval save where this noble family, who holds the south-western region of the kingdom, and it would be cool, if during their harvest times, they threw a week long festival. Bake offs, Eating contests, Mud wrestling, Jousting, Keg Drinking Contest, Wine/Ale tasting Scavenger hunts, Music and finish it off with a Grand Feast.
  • "davina1221;c-17521736" wrote:
    "RenRochelle;c-17517209" wrote:


    I love some of your ideas, but horses in a farm pack I don't like. We will be lucky to even get maybe four animals and horses take huge amounts of resources that would take away the animals and equipment we would need to make a real farm. Horses can be put in a cowboy, midevil, or fantasy pack, but this could be the only time we will ever get real farm animals.

    Thank you! Yes, I do agree with you in that. I was just thinking what I'd like in an ideal world I guess and didn't take that into consideration. Horses would make a much better add if they release them in their own pack, I agree!

    "Movotti;c-17521538" wrote:
    Kids and toddlers could play with the chickens

    And be chased and pecked by them. They're tiny dinosaurs after all!
    https://www.youtube.com/watch?v=e0GHi9mf-54




    LOVE IT haha :D
  • gabrielgsl9's avatar
    gabrielgsl9
    Seasoned Newcomer
    Maybe we could split levels at the upper storeys, like making a filled half wall. Every modern houses uses this nowadays and it's incredible how this isn't into the game, half walls are not enough to make cool modern houses. They could make it at sims easily just adding a sized platform that could be resized and painted just like walls, i don't know how they didn't do it yet.