Forum Discussion

smilepanda209's avatar
4 years ago

Food likes and dislikes

I would love it if my sim ate a dish and got a negative moodlet or a positive one because they didn't like the food they were eating. I know there is a vegetarian trait with city living but I am speaking more generally, like some sims like spicy foods and others don't or some just hate specific foods for no apparent reason. I just think it would be more fun.
  • Yes, just preferences in general. Food. Clothes. Interior choices. Partner looks. Personality traits. TV-shows. Music.
  • Redrogue60's avatar
    Redrogue60
    Rising Hotshot
    Agreed 100%

    If I had a hand in things I would break down Preferences these categories

    Favorites & Dislikes, Eating Style, Attraction System

    Favorites - If you engage in any of your established favorites you will get a positive associate moodlet and the Sim will act accordingly

    1. Color
    2. Movie/TV Genre
    3. Book Genre
    4. Music Genre
    5. Flower
    6. Weather Type
    7. Season - Spring, Summer Autumn, Winter
    8. Holiday - Spooky Dave, Love Day, Labor Day, Snowflake Day, Harvestfest, New Years Eve, Shamrock Day, Lunar New Year
    9. Vacation Spot - Beach, Asian Country, Mountains & Camping , Jungle, Dessert, European Country, Snowy Destination
    10. Pet Type - Dogs, Cats, Small Mammals, Birds, Reptiles, Insects, Horses (Cross Fingers), Cats & Dogs, All
    11. Activity - Exercise, Painting, Knitting, Fishing, Playing Guitar/Piano etc., Reading, Watching TV, Video Games, Winter Sports
    12. Food - Anything that a Sim can cook or bake

    Dislikes - If your Sim engages in anything they established they dont like they will get a negative moodlet and act accordingly.

    1. Color
    2. Movie/TV Genre
    3. Book Genre
    4. Music Genre
    5. Weather Type
    6. Season
    7. Activity
    8. Food

    Eating Style - I think it should be separated from favorites

    1. Omnivore
    2. Vegetarian
    3. Pescetarian

    Attraction System - Turn Ons/Turn Offs

    1. Hair Color
    2. Eye Color
    3. Level of Fitness
    4. Type of Creature
    5. A small selection of personality Traits - For example Turn/Off - Snobbish Turn/On - Frugal
    6. Facial Hair
    7. Tattoos





  • "redrogue60;c-17803191" wrote:
    Agreed 100%

    If I had a hand in things I would break down Preferences these categories

    Favorites & Dislikes, Eating Style, Attraction System

    Favorites - If you engage in any of your established favorites you will get a positive associate moodlet and the Sim will act accordingly

    1. Color
    2. Movie/TV Genre
    3. Book Genre
    4. Music Genre
    5. Flower
    6. Weather Type
    7. Season - Spring, Summer Autumn, Winter
    8. Holiday - Spooky Dave, Love Day, Labor Day, Snowflake Day, Harvestfest, New Years Eve, Shamrock Day, Lunar New Year
    9. Vacation Spot - Beach, Asian Country, Mountains & Camping , Jungle, Dessert, European Country, Snowy Destination
    10. Pet Type - Dogs, Cats, Small Mammals, Birds, Reptiles, Insects, Horses (Cross Fingers), Cats & Dogs, All
    11. Activity - Exercise, Painting, Knitting, Fishing, Playing Guitar/Piano etc., Reading, Watching TV, Video Games, Winter Sports
    12. Food - Anything that a Sim can cook or bake

    Dislikes - If your Sim engages in anything they established they dont like they will get a negative moodlet and act accordingly.

    1. Color
    2. Movie/TV Genre
    3. Book Genre
    4. Music Genre
    5. Weather Type
    6. Season
    7. Activity
    8. Food

    Eating Style - I think it should be separated from favorites

    1. Omnivore
    2. Vegetarian
    3. Pescetarian

    Attraction System - Turn Ons/Turn Offs

    1. Hair Color
    2. Eye Color
    3. Level of Fitness
    4. Type of Creature
    5. A small selection of personality Traits - For example Turn/Off - Snobbish Turn/On - Frugal
    6. Facial Hair
    7. Tattoos







    This is awesome! Just want to add Vegan in the Diet/Eating style section! :smile:
  • I agree that Food should be added as a Likes and Dislikes on the base game. It's a frequent activity that would give some variety and challenge with a large household (imagine cooking Spaghetti that is Liked by your sim child but Disliked by your sim husband).