Forum Discussion
EgonVM
2 years agoSeasoned Ace
I think I'll go ahead and share my plans too.
First step for me is the "Placement Planning". It would be great for every world to have such a lot, but thinking about it:
So, here are the spots I have picked out. Under spoilers, because that is going to be very picture heavy!
So, I have begun on some of the projects! Unfortunately, as it is fall and university and so on studies and projects and game development, I don't have a lot of time to enjoy building. Regardless, here are the projects!
I will separate them with spoiler formatting (some of them have a lot of images). My style is to follow the pre-made building's look as closely as possible (or as closely as I feel like).
And those are all I have had time for and progress so far. As you can see, my ideas are too ambitious for mere 6 unit apartments, so that cheat that allows more units, here I come!
Now that was a lot of pictures to upload! As you can see, still work in progress!
First step for me is the "Placement Planning". It would be great for every world to have such a lot, but thinking about it:
- San Myshuno and Evergreen Harbor already have apartment buildings (even if these are multiple different lots).
- I have to think where I have build and which buildings I'm willing to let go of.
- Some just don't feel right for me with an apartment... Henford for example. I can always find a way though eventually...
So, here are the spots I have picked out. Under spoilers, because that is going to be very picture heavy!
So, I have begun on some of the projects! Unfortunately, as it is fall and university and so on studies and projects and game development, I don't have a lot of time to enjoy building. Regardless, here are the projects!
I will separate them with spoiler formatting (some of them have a lot of images). My style is to follow the pre-made building's look as closely as possible (or as closely as I feel like).
Spoiler
My first project is in Mt. Komorebi. I'm trying to follow the style close to the building I took down (though saved it in My Library to have a reference), but I'm going square. On the bottom floors there are 4 units each, while on top 2 floors there are 2 units each. Though I am wondering if I should reduce floor amount...
Unit amount: 16 - 12
Extra: Outdoor space, an utilities room, and a laundry room.
Unit amount: 16 - 12
Extra: Outdoor space, an utilities room, and a laundry room.
Spoiler
My second project is in Sulani. As you can see, I have not reached far at all... Yet I'm planning it to have a laundry room, a utility room, and spaces to go swimming into the ocean.
Unit amount: TBA
Extra: An utilities room, a laundry room, and TBA.
Unit amount: TBA
Extra: An utilities room, a laundry room, and TBA.
Spoiler
My third project is in Del Sol Valley. The world is so small already and there are many people who want fame after all, so this is the perfect place for one apartment! I'm trying to do it in closed area motel style (I guess, I don't know builder terms...).
Unit amount: 10
Extra: A laundry room with an utility room and a leisure room with an arcade machine and card game.
Unit amount: 10
Extra: A laundry room with an utility room and a leisure room with an arcade machine and card game.
Spoiler
My fourth project is in Moonwood Mill. The idea is to make a run-down factory into which an entrepreneurial and generous werewolf has decided to turn it into an housing complex for werewolves who just don't need a lot and who want some place to house their children until they become a teen and thus are able to survive without a house.. The idea is to have a lot of units, most of them small because werewolves can take care of their needs without a lot.
Unit amount: TBA, definitely over 6
Extra: TBA, but planning to have a bonfire, party bush, werewolf tunnel door, and of course an utility room!
Unit amount: TBA, definitely over 6
Extra: TBA, but planning to have a bonfire, party bush, werewolf tunnel door, and of course an utility room!
Spoiler
My fifth project is in Forgotten Hollow. The idea is to make it an inn like building, that looks like any other building in Forgotten Hollow. It should have on-ground floors mostly with beds and basement floors mostly with coffins.
Unit amount: TBA, definitely over 6
Extra: A bar room, a lounge room (with a pipe organ), an outdoors area (use to be determined), a nectar cellar (of course with utility stuff too!)
Unit amount: TBA, definitely over 6
Extra: A bar room, a lounge room (with a pipe organ), an outdoors area (use to be determined), a nectar cellar (of course with utility stuff too!)
Spoiler
And finally, my sixth project for now! At first, I though I won't be making a rental residential in Britechester, because it's the university would with Student Housing and all that. However, with my current setup, there are no off-campus housing! And that's where this sudden idea comes into play, transforming this starter home into an apartment fit for a student (hopefully). Basement floors to be determined...
Unit amount: 6 - 8 (depending if I decide to add basements or not)
Extra: If I do decide to add a basement, then yay, it's a laundry room and utility room time! I pity to student who has to live next to it as their apartment will be smaller. Or I decide to have another use for that. To be determined.
Unit amount: 6 - 8 (depending if I decide to add basements or not)
Extra: If I do decide to add a basement, then yay, it's a laundry room and utility room time! I pity to student who has to live next to it as their apartment will be smaller. Or I decide to have another use for that. To be determined.
And those are all I have had time for and progress so far. As you can see, my ideas are too ambitious for mere 6 unit apartments, so that cheat that allows more units, here I come!
Now that was a lot of pictures to upload! As you can see, still work in progress!
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