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crocobaura
3 years agoSeasoned Ace
"Sepia;c-18027494" wrote:
1930's:
Hair: marcel waves, straight or waved pageboy cuts
Clothing: tops and dresses with puff sleeves, patterned house dresses, smoking jackets, beach pyjamas, culottes, sweater vests, English drape suits, sailor pants, saddle shoes
Food: Mulligan stew, molded gelatin for dessert, meatloaf
Decor: 1930's stuff
Toys: An adaptation of Monopoly, although I guess the whole family can play. It would build mental skill. Finger painting as a toddler creativity skill.
Gameplay: Dance marathons as a social event. Sims have to partner up and dance until they get exhausted and pass out (or leave to pee or eat, I guess). The last standing dancing Sim couple wins a cash prize. Radio programs where Sims can sit and listen to dialogue spoken with dramatic music. I LOL'ed thinking of their shocked reactions to hearing a suspenseful episode. Jigsaw puzzles which children and adults can assemble together (they can get happy moodlets, or become frustrated if they can't solve it).
Other: Miniature golf courses as a lot type. Or maybe you can place one inside a park. But it would have a few holes with different areas for the Sim to travel around attempting to get the ball in the holes. I guess it would be similar to hiking in Snowy Escape.
I like your ideas about decades game packs. If they do a couple of them every year, we could be looking at a lot of content over the next few years. I would also love a stone age pack. Something like the Flintstones.
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