Forum Discussion
DaWaterRat
6 years agoSeasoned Ace
I have to ask... for those who want a skill tree... are there really that many variations on Werewolf powers and weaknesses that a Vampires/Spellcaster/Fame style skill tree makes sense?
I, personally, can't think of more than maybe a dozen (not counting the base transformation), and that's stretching it. Certainly not a full twenty-something. (Okay, I can get to twenty-something if I include sources like Werewolf: the Apocalypse, but while I want to do a Sims World of Darkness, I don't want Sims to copy what White Wolf did.)
I would, however, like to see both a man-wolf form (of the Underworld/Dog Soldiers hulking man-beast type) and a full wolf form. Maybe that last is an option only if you have Cats and dogs? Though I can see people complaining about that.
and I do like the full Fitness in beast form/faster build of Fitness idea.
Packs... I like packs. I don't like using an outdated and inaccurate model of Wolf Society (Alpha, Beta, Omega) for the pack structure.
I, personally, can't think of more than maybe a dozen (not counting the base transformation), and that's stretching it. Certainly not a full twenty-something. (Okay, I can get to twenty-something if I include sources like Werewolf: the Apocalypse, but while I want to do a Sims World of Darkness, I don't want Sims to copy what White Wolf did.)
I would, however, like to see both a man-wolf form (of the Underworld/Dog Soldiers hulking man-beast type) and a full wolf form. Maybe that last is an option only if you have Cats and dogs? Though I can see people complaining about that.
and I do like the full Fitness in beast form/faster build of Fitness idea.
Packs... I like packs. I don't like using an outdated and inaccurate model of Wolf Society (Alpha, Beta, Omega) for the pack structure.
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