Forum Discussion
crocobaura
3 years agoSeasoned Ace
"Suceress;c-18192299" wrote:"crocobaura;c-18192298" wrote:"Suceress;c-18192290" wrote:
I think more harvesting options would be nice as well. I need to try out the mining mod I found. I think it would go well with blacksmithing skill. Foraging for ingredients/random stuff would be fun. Maybe we could forage from piles of leaves or something.
Piles of leaves appear in game only during the fall and in real life you don't usually find anything in them except more leaves. Foraging is done by going out in nature and finding naturally occurring plants, bushes, trees you can gather ingredients from. In my city for example, it's common to find mirabelle plum trees, mulberry trees, walnut trees, sour cherry trees, that don't belong to anyone in particular and grow more or less wildly, so if you want to you can gather some fruit from them.
Yeah, I didn't expect it to be realistic. I was just thinking that leaves or twigs or something could be what starts the foraging by having an object to click on. I hope that make sense. I've found some nice bugs and even seeds in leaf piles before. But you're right about when they would be on the ground. Maybe there could be some object we could place that could trigger the option for foraging so the sim could search around.
We already have that in game with the plants and trees that grow wild in the neighbourhood space. We click on a berry bush and collect berries. Maybe they could add a foraging skill and sims with this skill could find a greater number or variety of plants in the neighbourhood, especially in neighbourhoods like Tartosa where there are hardly any plants.
About The Sims 4 Creative Corner
Share screenshots, stories, builds, custom creations, mods, challenges, and funny moments in our Sims 4 Creative Corner.
9,117 PostsLatest Activity: 15 days agoRelated Posts
Recent Discussions
- 12 hours ago
- 20 hours ago
- 2 days ago
- 2 days ago