Forum Discussion
EmmaVane
9 years agoSeasoned Ace
A lot of things mentioned above fit under child skills/aspirations and could be expanded to children in several cases too:
Mental
Motor
Social
Creative
Mental
- Logic toys like jigsaws, building blocks and shape blocks.
- Learning a few words, a few numbers, maybe start learning to read.
- Curiosity about the world around them, exploring, asking "Why?" (Maybe an "ask about..." interaction on objects/sims and then listen to response to learn)
Motor
- Walkers, tricycles and physical games like catching or kicking soft balls, crawling through tunnels etc.
- Interacting with furniture, pulling self up on sofa, attempting the stairs one step at a time.
- Learning to walk and learning to swim with armbands/rubber ring and teen+ mentoring.
Social
- Learning acceptable social behaviour based on scolding and praise (like TS2 pets), manners, learning to share, saying sorry etc. Parents/players could choose to make a "bad" child by encouraging or ignoring bad behaviour if they want.
- Giving and asking for cuddles, chattering to other sims and toys, stroking pets.
Creative
- Play with clay, scribbling/fingerpainting/pavement chalks (either on walls/craft table), percussion instruments (xylophone/glockenspiel, drum, tambourine), playing make-believe with dollhouse, roleplay toys like kitchen/shop/workbench or costumes.
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