Forum Discussion
3 years ago
"DaWaterRat;c-17993170" wrote:
I think werewolves are "easier" coding wise, as there's less variation in folklore (level of transformation, cause of transformation, weaknesses) than there are for Fairies.
That and I'm going to find Fairies lacking. Because what I want (like with spellcasters) isn't possible within a Game Pack budget, and they're not going to dedicate a whole EP to True Fae type Faerie.
I honestly think its just ideas and lore that people are missing from werewolves, because I think the opposite, I don't see how much more they could bring up with fairies that would be an interest and bringing something new to the game... wings, gardening magics? lol Or what magical thing could they do different than spellcasters to be very interesting, not that they are out of interests, but I don't see it as defined and fun than werewolves. Its probably because I did no researches on fairies lore but I am uninterested in those for now and wish werewolves come first.
With werewolves we would get something darker, which we never get in the sims, the return of the moon cycle, bodyhair, right there already two base game updates possibility... so yeah, just for this, its already so much more. Also, there could be a very interesting 3 forms occults, for the first time, human/werewolf/full wolf forms. Also, themed that havent been explored yet, like hunting, and pack leading, territory wars, having to defend and conquer territories/neighborhood. Curring werewolves, with a special silver tools etc... werewolves human hunt, or the possibilities for human to hunt werewolves. They would also have a special diet, making them very interesting to play, like the vampires. All the perks on a tree skills, would also bring more controls whenever your sims is into is werewolves forms and special perks into battle.
We could have so many new interesting worlds, like and old town in France, where the werewolves lore was quite present back in the day, or out of the box, a village in the Canadian tundra, up north, with a very native american themed, Inuits, with polar bears as a lot challenges, where only werewolves/courageous sims (fearless trait) would be able to push back, fight and or perhaps befriend. Ice fishing to get your werewolves their diet fullfilled, or hunting wild animals (perhaps a rabbitholes) or direct on artic wild rabbits! Aurore borealis, open white, snowy spaces, and iced seas, icebergs... I mean I would die for a themed like this even though it would be without werewolves, but I think they could be included in such world. And you would find silver through a mine, where there would be a conflict with native vs contractors from the outside world, coming for the mine... I mean, can I invade Maxis studios and explain them my idea, cause I think it would be a perfect way to bring native american to this game, plus an artic world, and so many more things. A real treath (polar bear) optional of course, through the lot challenges.
Also, skidoo, anyone? lol that would be crazy cool.
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