4 years ago
Improved Babies...or Modular Babies
This is a hot topic, I know. I don't think we will get fully freed non-object babies. The routing issues would be a nightmare.
I have a solution that would allow for them to be improved, but minimize the routing issues some.
Introduce a crib to have the baby in instead of a bassinet. The bassinet would still be an option and that would continue working like it does currently filling all needs, but none of the improvements except the update to parenting skill that is included with this. As your parenting skill increases, you unlock a UI similar to the bees/bugs/cows/chickens that tells you exactly what your baby needs by the end of the parenting skill. The entire nursery would be a modular system. Crib, changing table, play space, rocking chair (to burp the baby), etc...all of these would link together. You could have multiple cribs included in the modular system too. I think this would be a fair compromise this far into The Sims 4. Thoughts?
I have a solution that would allow for them to be improved, but minimize the routing issues some.
Introduce a crib to have the baby in instead of a bassinet. The bassinet would still be an option and that would continue working like it does currently filling all needs, but none of the improvements except the update to parenting skill that is included with this. As your parenting skill increases, you unlock a UI similar to the bees/bugs/cows/chickens that tells you exactly what your baby needs by the end of the parenting skill. The entire nursery would be a modular system. Crib, changing table, play space, rocking chair (to burp the baby), etc...all of these would link together. You could have multiple cribs included in the modular system too. I think this would be a fair compromise this far into The Sims 4. Thoughts?