Forum Discussion
5 years ago
Chaotic Suggestions for sims
FRIDGE INTERACTIONS
1. stare inside
(Something pops out?)
2. Magical fridge:
fantasy adventures with options to select that change their outcome
3. Glutton as a trait:
Devour everything in fridge
ALSO HOW COME WE DON’T HAVE CYBORG SIMS YET?! Ideas.
1. “Merge” with any electrical device (imagine Avatar where they connect braids.. but it would be wires instead, and if another sim walks in when they do this, it gives the sim “merging” an Embarrassed moodlet). Receives information, skill advance or perk depending on what they merged with
2. Upgrade self?
3. Scan Sim (negative reaction from sims getting the scan unless they like robots or have geek trait)
4. Build time machine?
5. Build inter dimensional portal (must collect materials, crystals, and have maxed out quantum science skill to use portal successfully with lower risks. If building on lower skill, portal won’t start fully? Or stay open long? It may flicker. Can upgrade it with each advance in skill level. Sim can try to enter at own risk at lower levels but it’ll risk electrocution, daze, temporary insanity, or spit out inter dimensional goo. If portal was corrupted by sim or by other sim, risk of death is likely, or sim gets temporarily corrupted perk and be glitching out or ask opposite of traits. -IF PORTAL IS LEFT OPEN, creature or alien or objects will enter or be spat out. Creatures or aliens will either permanently stay (act like new sim in the world: buy house, get job, have partner, babies or hybrid children, etc etc), or give you the option of add to family if it is a pet-like creature. Creatures will often spook sims that it hasn’t met yet. Negative or positive perk depends on sims traits. -Possible realm to explore inside portal??? -possible shockwave if left corrupted. -sim can throw things angrily, or dispose of things into portal but if they do it a lot, something hits them, and they receive a “bad karma” perk. They may also gift the portal, and maybe pat on the head? And given “good karma” perk.
6. Corrupt anything electrical. Electronics fail, spoil or burn food (if applicable)
7. Mind meld information when greeting other cyborg or robot sims, or mind meld as a bonding interaction.
ALIEN INTERACTIONS
1. Build ufo option instead of rocket.
2. Abduct sims
3. Fly ufo around neighborhood
4. Mood boost (transfers current mood to sim it’s interacting with) by touching hand to forehead.
SOCIAL MEDIA ADDITION
1. Live-streaming (with interactive on/off mechanic)
2. Tripod for live-streaming
DANCE INTERACTION
1. Form dance group
2. Practice performances for public display
3. Record solo or with group, Upload dance to social media
4. Can be hired to backup an artist on stage
LIVE MUSIC PACK??
1. Festivals. -dj performances, singers, bands, etc.
-different genre performances
-crowd surf
-choose vibe of the performance like “otherworldly”, “lustful”, “hardcore”, “playful”, etc… depending on traits, lasers will create the matched vibe.
1. Festival wear, hairstyles and performance outfits for different kinds of music fans and artists?
2. Add genre option to music production skill. -Use social media to promote upcoming concert either as a fan or artist. -Upload music to internet and social media to get noticed. -getting noticed by good and bad record labels and given option to sell out (sell your soul to a corrupt business is possible with this option. Can no longer make music you want, only what label wants.). -also give option to create independent label. This option will rely on self promoting and how much music or how popular their music gets. (Like how paintings have higher quality if your sim has higher skill level)
3. Rave culture. —different flow toys for new skilled activities
-poi spinning (color changing LED, fire poi, or contact poi option)
-hooping (color changing LED or fire hoop option)
-Gloving (color changing LED option only)
-silk fan dancing
-dragon staff (fire staff or LED option)
-Sim can perform with flow toy.
—P.L.U.R attitude (peace, love, unity, respect)
-kandi bracelet making and trading
-making and trading perler necklaces
-give other sims “light shows”. Sim will use preferred flow toy, or have choice to use one of the learned skills)
—rave clothes
NEW JUICE OPTION
bars sell silly juice. Random Mood gained from silly juice is CONTAGIOUS.
STAIRS
Spiral staircases
SKATEBOARDS!!
ASTROLOGY, TAROT, DIVINATION PACK!
1. Natal charts for sims.
2. Can know other sims’ “Big three”: sun, moon, and rising(aka ascendant) sign
3. Much more Depth of personality depending on the “big three”
4. Every astrology sign has archetypal behaviors.
5. Astrologist aspiration.
6. Psychic aspiration.
7. Tarot skill activity. Channeling skill. Intuition skill. Reiki skill. Can give other sims readings. Reiki session. Other sim may get a buff depending on how the reading went. Possibility of event, emotion, or situation happening that was predicted.
8. Sims can “speak to cards” with tarot skill. This allows them to analyze themselves and their life (and other sims). Otherworldly energy can give sim a message through the cards by shooting out a card while they shuffle.
9. Channeling will let a higher power speak through your sim.
10. Reiki skill will fix energetic misalignments, and give sims a positive buff or skill boost.
11. Sims can get nightmares, energetic attacks, or see shadow figures if energy is misaligned. Negative buffs
12. Sims can gain intuition skill by meditating, practicing astrology and tarot, giving readings, or by reading a skill book.
13. Sim can gain channeling skill by meditating ONLY when in full focus mood or by reading a skill book.
14. Sim can “cleanse” space.
15. Sims can “bless” pendants, medallions, jewelry, crystals, or objects (like guitar or food) this will give these things an aura depending on the type of blessing, and a specific buff if it is interacted with by sim.
16. When intuitive, sims will be vulnerable to energies from other sims if they don’t take measures to protect their energy. (Sims can “check in with body” if they don’t have channel skill to dispel outside emotions. But if they have channel skill, they can “call for protection”). They may also get insight for future, know/predict what other sim is thinking/feeling.
17. Sims can create and burn incense for specific vibe. Intuitive Mediations around this will cause sim to have visions??
18. Hippie/Gypsy/Psychic/Witchy/occult clothes, hairstyles and objects.
That’s all I got, hopefully they’re interesting.
FRIDGE INTERACTIONS
1. stare inside
(Something pops out?)
2. Magical fridge:
fantasy adventures with options to select that change their outcome
3. Glutton as a trait:
Devour everything in fridge
ALSO HOW COME WE DON’T HAVE CYBORG SIMS YET?! Ideas.
1. “Merge” with any electrical device (imagine Avatar where they connect braids.. but it would be wires instead, and if another sim walks in when they do this, it gives the sim “merging” an Embarrassed moodlet). Receives information, skill advance or perk depending on what they merged with
2. Upgrade self?
3. Scan Sim (negative reaction from sims getting the scan unless they like robots or have geek trait)
4. Build time machine?
5. Build inter dimensional portal (must collect materials, crystals, and have maxed out quantum science skill to use portal successfully with lower risks. If building on lower skill, portal won’t start fully? Or stay open long? It may flicker. Can upgrade it with each advance in skill level. Sim can try to enter at own risk at lower levels but it’ll risk electrocution, daze, temporary insanity, or spit out inter dimensional goo. If portal was corrupted by sim or by other sim, risk of death is likely, or sim gets temporarily corrupted perk and be glitching out or ask opposite of traits. -IF PORTAL IS LEFT OPEN, creature or alien or objects will enter or be spat out. Creatures or aliens will either permanently stay (act like new sim in the world: buy house, get job, have partner, babies or hybrid children, etc etc), or give you the option of add to family if it is a pet-like creature. Creatures will often spook sims that it hasn’t met yet. Negative or positive perk depends on sims traits. -Possible realm to explore inside portal??? -possible shockwave if left corrupted. -sim can throw things angrily, or dispose of things into portal but if they do it a lot, something hits them, and they receive a “bad karma” perk. They may also gift the portal, and maybe pat on the head? And given “good karma” perk.
6. Corrupt anything electrical. Electronics fail, spoil or burn food (if applicable)
7. Mind meld information when greeting other cyborg or robot sims, or mind meld as a bonding interaction.
ALIEN INTERACTIONS
1. Build ufo option instead of rocket.
2. Abduct sims
3. Fly ufo around neighborhood
4. Mood boost (transfers current mood to sim it’s interacting with) by touching hand to forehead.
SOCIAL MEDIA ADDITION
1. Live-streaming (with interactive on/off mechanic)
2. Tripod for live-streaming
DANCE INTERACTION
1. Form dance group
2. Practice performances for public display
3. Record solo or with group, Upload dance to social media
4. Can be hired to backup an artist on stage
LIVE MUSIC PACK??
1. Festivals. -dj performances, singers, bands, etc.
-different genre performances
-crowd surf
-choose vibe of the performance like “otherworldly”, “lustful”, “hardcore”, “playful”, etc… depending on traits, lasers will create the matched vibe.
1. Festival wear, hairstyles and performance outfits for different kinds of music fans and artists?
2. Add genre option to music production skill. -Use social media to promote upcoming concert either as a fan or artist. -Upload music to internet and social media to get noticed. -getting noticed by good and bad record labels and given option to sell out (sell your soul to a corrupt business is possible with this option. Can no longer make music you want, only what label wants.). -also give option to create independent label. This option will rely on self promoting and how much music or how popular their music gets. (Like how paintings have higher quality if your sim has higher skill level)
3. Rave culture. —different flow toys for new skilled activities
-poi spinning (color changing LED, fire poi, or contact poi option)
-hooping (color changing LED or fire hoop option)
-Gloving (color changing LED option only)
-silk fan dancing
-dragon staff (fire staff or LED option)
-Sim can perform with flow toy.
—P.L.U.R attitude (peace, love, unity, respect)
-kandi bracelet making and trading
-making and trading perler necklaces
-give other sims “light shows”. Sim will use preferred flow toy, or have choice to use one of the learned skills)
—rave clothes
NEW JUICE OPTION
bars sell silly juice. Random Mood gained from silly juice is CONTAGIOUS.
STAIRS
Spiral staircases
SKATEBOARDS!!
ASTROLOGY, TAROT, DIVINATION PACK!
1. Natal charts for sims.
2. Can know other sims’ “Big three”: sun, moon, and rising(aka ascendant) sign
3. Much more Depth of personality depending on the “big three”
4. Every astrology sign has archetypal behaviors.
5. Astrologist aspiration.
6. Psychic aspiration.
7. Tarot skill activity. Channeling skill. Intuition skill. Reiki skill. Can give other sims readings. Reiki session. Other sim may get a buff depending on how the reading went. Possibility of event, emotion, or situation happening that was predicted.
8. Sims can “speak to cards” with tarot skill. This allows them to analyze themselves and their life (and other sims). Otherworldly energy can give sim a message through the cards by shooting out a card while they shuffle.
9. Channeling will let a higher power speak through your sim.
10. Reiki skill will fix energetic misalignments, and give sims a positive buff or skill boost.
11. Sims can get nightmares, energetic attacks, or see shadow figures if energy is misaligned. Negative buffs
12. Sims can gain intuition skill by meditating, practicing astrology and tarot, giving readings, or by reading a skill book.
13. Sim can gain channeling skill by meditating ONLY when in full focus mood or by reading a skill book.
14. Sim can “cleanse” space.
15. Sims can “bless” pendants, medallions, jewelry, crystals, or objects (like guitar or food) this will give these things an aura depending on the type of blessing, and a specific buff if it is interacted with by sim.
16. When intuitive, sims will be vulnerable to energies from other sims if they don’t take measures to protect their energy. (Sims can “check in with body” if they don’t have channel skill to dispel outside emotions. But if they have channel skill, they can “call for protection”). They may also get insight for future, know/predict what other sim is thinking/feeling.
17. Sims can create and burn incense for specific vibe. Intuitive Mediations around this will cause sim to have visions??
18. Hippie/Gypsy/Psychic/Witchy/occult clothes, hairstyles and objects.
That’s all I got, hopefully they’re interesting.
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