6 years ago
Medieval theme stuff: fencing, horses, archery, farming, tarot reading, werewolves and elves
What I'm personally hoping for but probably won't get in the near future would be the completion of the occult/fantasy needs I have for sims 4 to be released someday soon
Medieval themed stuff: this has been given some love with vampires and the like, you can build some fairly nice castles these days and realm of magic does add some epic stained glass windows and the like but it would be epic to see a bit more done.. large wall hanging banners, crossed halberd and shields for the walls, more suits of armor and cool statues like the ones in sims medieval, dragon statues, a giant throne like the get famous pack that sims can actually sit in.. those sorts of things would be nice to have.
Fencing: as a skill/hobby would be epic to have, being able to sword fight other sims and get better at it until you're a master duelist would make for some interesting storylines..
Horses: that you can ride.. obviously, and buildable stables of different kinds that you can have on your lot, hitching posts, obstacle course running, horse training and things like that to really have it be in depth
Archery: again a skill or hobby that has it so you can set up archery targets and dummies for sims to practice on, being able to go from being fairly horrible at it to being able to shoot an apple off another sims head and hit a constant bullseye on targets...
Farming: plowing, adding chickens that lay eggs, milking cows, making offerings for plentiful harvests... you know, being self sufficient off the grid or on it.
Tarot reading: I'll legitimately never stop asking,
Give. It. To. Me.
We need to be able to have this as both a skill and an actual occult job, make it so you can do tarot readings for other sims and either give them moodlets or flat out tarot related mini-events
Werewolves: ala-skyrim preferably as far as form.. but that is sadly unlikely as much as it would be awesome.. but yeah, we have witches and vampires, the third of that trinity is needed, and you should be able to modify their werewolf form.
Elves and/or faeries.. but honestly I'd prefer elves and they'd probably fit better with the sims 4, they could have their own sorts or nature based magic (singing to plants to make them grow etc) have something of a fame-shine effect to them and abilities for themselves (enhanced strength and speed etc like vampires)
Honestly the reason I first started making vampires was for the pointy eared elf-like appearance you could give them, but then seeing the power tree I decided to make a legitimate vampire main character, if they added elves or faeries with cool customization and power trees I'd be thrilled.
Things not in the title: still need epic wizard beards robes and staffs.
Beyond that.. if they would just expand on existing occults it would be appreciated, being able to make legitimate hybrids would go a long way as far as content
Say you are a vampire spellcaster, and in my view they could still do that.. Just have it so that when you are a hybrid your special needs are depicted appropriately on the list or with a separate button. You have thirst, dark power and the potential for magic overload.. heck if they wanted to go really out of their way a hybrid like that could have it's own unique spells, you could have vampires using dark magic. In addition to the other spellcaster spells... Honestly I'm just a bit fed up with "No sim can be two types of occult." Because there is little to no reason why that should be the case.
Medieval themed stuff: this has been given some love with vampires and the like, you can build some fairly nice castles these days and realm of magic does add some epic stained glass windows and the like but it would be epic to see a bit more done.. large wall hanging banners, crossed halberd and shields for the walls, more suits of armor and cool statues like the ones in sims medieval, dragon statues, a giant throne like the get famous pack that sims can actually sit in.. those sorts of things would be nice to have.
Fencing: as a skill/hobby would be epic to have, being able to sword fight other sims and get better at it until you're a master duelist would make for some interesting storylines..
Horses: that you can ride.. obviously, and buildable stables of different kinds that you can have on your lot, hitching posts, obstacle course running, horse training and things like that to really have it be in depth
Archery: again a skill or hobby that has it so you can set up archery targets and dummies for sims to practice on, being able to go from being fairly horrible at it to being able to shoot an apple off another sims head and hit a constant bullseye on targets...
Farming: plowing, adding chickens that lay eggs, milking cows, making offerings for plentiful harvests... you know, being self sufficient off the grid or on it.
Tarot reading: I'll legitimately never stop asking,
Give. It. To. Me.
We need to be able to have this as both a skill and an actual occult job, make it so you can do tarot readings for other sims and either give them moodlets or flat out tarot related mini-events
Werewolves: ala-skyrim preferably as far as form.. but that is sadly unlikely as much as it would be awesome.. but yeah, we have witches and vampires, the third of that trinity is needed, and you should be able to modify their werewolf form.
Elves and/or faeries.. but honestly I'd prefer elves and they'd probably fit better with the sims 4, they could have their own sorts or nature based magic (singing to plants to make them grow etc) have something of a fame-shine effect to them and abilities for themselves (enhanced strength and speed etc like vampires)
Honestly the reason I first started making vampires was for the pointy eared elf-like appearance you could give them, but then seeing the power tree I decided to make a legitimate vampire main character, if they added elves or faeries with cool customization and power trees I'd be thrilled.
Things not in the title: still need epic wizard beards robes and staffs.
Beyond that.. if they would just expand on existing occults it would be appreciated, being able to make legitimate hybrids would go a long way as far as content
Say you are a vampire spellcaster, and in my view they could still do that.. Just have it so that when you are a hybrid your special needs are depicted appropriately on the list or with a separate button. You have thirst, dark power and the potential for magic overload.. heck if they wanted to go really out of their way a hybrid like that could have it's own unique spells, you could have vampires using dark magic. In addition to the other spellcaster spells... Honestly I'm just a bit fed up with "No sim can be two types of occult." Because there is little to no reason why that should be the case.