meeshwood
3 years agoRising Hotshot
Museum Lots
I feel like museums are so under used in my game and under represented on the gallery. Does anyone have any great museum builds or great museum build ideas?
"EmmaVane;c-14929998" wrote:
Other options include:
Natural History/Science Museum - Displays to include skeletons (human/cowplant), animal/nature dioramas, mineral and fossil collectibles, fish (live/mounted), frogs and insects along with every type of SimEarth plant in a greenhouse or botanical garden with a lab (kid chemistry sets, microscopes, analysers & any future science objects that anyone can use).
Space Centre - Displays space prints, model rockets, debug UFO, space rocks, geodes, alien collectables (live/dead), alien plants. With observatory(s) on the roof and rocket(s)/portal for public use. Could also add the spaceship jungle gym. You could combine with the above too.
Historical/Antique Museum - More museum than the gallery types in game. Add any old looking objects. Make a folly or overgrown ruins (maybe add the wishing well?) in the grounds with easels nearby for great paintings. Maybe make a ghost club that hangs out haunting the old things.
Local Celebrities - If you have any sims in that save die "famous" then add something of theirs to the museum as an exhibit (E.G. an opensided mock-up of a famous writer's study or the stage where your "rockstar" performed their last time). It's a nice reminder of past sims, and if the objects are accessible it adds things for sims to do when visiting.
I really wish we could customise the von Haunt signs to explain about each exhibit. Would be great for sharing on the gallery.