Forum Discussion

Leaselmary's avatar
5 years ago

My ideas for Generation EP

I
Open schools like careers in GTW. With Prom Event that would take place at School every other weekend or so. Return of the Slow Dance for the prom. And open School Teacher career.

II
TEEN ASPIRATIONS.
Instead of growing up to have adult aspiration teen should be more like kids. Have their own aspiration categories and temporary bonus trait for that aspiration. Like "rebellious teen" if the teen chooses the Rebellion category growing up. I would suggest "Popularity", "Romance", "Mischief", "Rebellion", "Sport", "Art" and "Knowledge" teen categories with one or two aspirations in each one.

III
Some new activities for kids and toddlers and new child aspiration would be nice. BUT NO IMAGINARE FRIEND IT WAS CREEPY.

IV
Negative traits if the sims grew up badly. Not the parenthood ones. I would like the game to "punish" a player a bit for not developing kids skills and not pursuing their deams.

For example if the kid has less then 12 skill points in total when growing up, the game will give him a extra trait of "slow learner". Similar to the way game rewards a toddler for having skills it could punish kids for not having them. But there should be a way to overcome this as a teen. If a teen completes a knowledge teen aspirations, the bad trait is gone.

Traits for completing a teen aspiration should be more a mark than a bonus.

Then if the teen never completes at least first step of his teen aspiration, they game gives a "looser" trait. It makes sim more insecure as an adult and actually makes their life harder. And there should be a way to overcome it. Like a therapy.

This is the feature that should be optinal and easy to turn off of course. And it should not be applied to unplayable sims.

V
Midlife crisis. A few days before growing up to adult SOME sim starts to worry if they are doing ok. Especialy if they haven't even started on their aspiration. Sims with midlife crisis are oftenly tense and sometimes very sad. They whims indicate they want some life changes. It could wear off by itself or develop into something extreme that needs therapy.

I would like to see a legit depression with +20 sad moodlets, energy dropping quickly, whims are gone for depressed sims. I don't want it to happen to every sim, maybe it should be tied to sim beeing sad for too long. But if it happens it should be something you need to take care about because the sim really suffers.

VI
Therapy should me more than going to the rabbit hole one time and it's over. If it is a rabbit hole, maybe sim would come home with "therapy goals". Goals like "meet someone new", "compliment somebody", "raise a skill", "write in the diary" (if you have parenthood). The Sims 4 is based on checklist systems, why not use it strenghts? The whole process could take 3-5 days.

It would make sense to add a therapist career, allow sims in this career be able to help others, etc.

VII
ELDER TRAITS AND INTERACTIONS
Elder sims have an extra age specific trait. Like "grumpy grandpa" - this sims likes to complain all the time. "Hippy lady" - this sims are very cheerfull and fun in their old age.

VIII
I would love for videocameras to come back. Making home movies was cute.

I think that sims 4 has VERY strong systems, it already knows how to give traits depending on some conditions, it already has open careers, it alredy can have age specific aspiration and age specific traits, so everything I've listed can be done with existing engine. The game has some serious muscle (this is why there so many cool mods for sims 4). I would love to see the game use this muscles at their full strengh, so to speak.

I am hoping snowy escape is not the last EP and that we could still have Generations. The Sims 4 is a good game and I love it, and I want Generations EP to make it even better.

15 Replies

  • Sports please

    little league, soccer clubs, team parties with little trophies...
    Ability to play friendly games with neighbors

    cooking/baking together. Passing down family recipes

    picnics, kite flying, playing tag

    Also special interactions and sentiments for twins would be cool
  • I miss the "retired" showing up for the retired elder, instead of "find a job" button. I also would love for SOME of my elder to feel more tired and slow like 5 days before death. Maybe some of them could be sick or very weak, and feel like resting in a chair og bed. Walk slowly, and will walk better if they had a cane. Also feel emotional getting a grandchild. However if they are family oriented or not, they should feel more being around grandchildren. Another thing, parents should feel emotion when their child is moving out. Either happy or sad.
  • I love the idea of new aspirations just for teens and new traits only for elder. A new trait could be "the best grandmother/father", "annoying mother-in-law" or"still young" (the elder sim is acting young.)
    Also, then choosing conversations, there should be something called "family", with multiple things you can say or do only to your family. Including "step-parent, step-children, half-sibling. It can be a red or green colour next to it to show if it's a friendly or mean thing to do. I want this "family" section to be separated from "friendly, funny, mean..." And yes, almost forgot. Let parents play with their children more without objects. Like hide and seek ect. I want my sims to gain a strong relationship with their children with play, like you can play with your toddlers.
  • I miss playing games of tag and proper catch from the Sims 3. Something so wonderful about watching sim parents chuck the ol' pigskin back and forth with their kids. You can kind of interact with soccer balls, but instead of just kicking it back and forth it's a weird juggling competition, which is fine, but...not the same. And the lack of non-object games like tag or hide-and-seek is kind of lame.

    I also want a serious adoption overhaul. As someone who hails from a foster/adoptive family, I take particular issue with the Sims 4's Ebay-esque method of acquiring children. It'd be nice if there was at least some checklist requirements that prospective parents had to meet--one or both parents have to have a steady job, they have to have a house, there have to be enough beds to accomodate the new child, etc. And if a social worker would at least pop by for inspection beforehead, NAP officer style, and maybe the sim parents in question have to befriend him/her. And maybe Sims in certain careers (*cough* criminal *cough*) can't adopt, but could Attempt to Bribe?

    Okay, maybe that's too much, but something a little more immersive and way less creepy than buying a kid online. I always feel like part of a black market deal and keep checking over my shoulder for the FBI to crash in.
  • Movotti's avatar
    Movotti
    New Spectator
    5 years ago
    "Leaselmary;d-982819" wrote:
    I
    Open schools like careers in GTW. With Prom Event that would take place at School every other weekend or so. Return of the Slow Dance for the prom. And open School Teacher career.

    That's not very inclusive.
    Perhaps it would be better to have a 'school dance' event, which we can name whatever we like, and have a variety of dance styles to select from.


    Some new activities for kids and toddlers and new child aspiration would be nice. BUT NO IMAGINARE FRIEND IT WAS CREEPY.

    The imaginary friend was awesome, and i wish it was available from toddler, through to elder, after all, some adults have imaginary friends.


    I would like the game to "punish" a player a bit for not developing kids skills and not pursuing their deams.

    That's rather cruel of you. Should you be punished for your typo too?
    Flexibility is needed in the game, such things should be toggleable, not forced on all players, as it would not fit will all play styles.


    For example if the kid has less then 12 skill points in total when growing up, the game will give him a extra trait of "slow learner". Similar to the way game rewards a toddler for having skills it could punish kids for not having them. But there should be a way to overcome this as a teen. If a teen completes a knowledge teen aspirations, the bad trait is gone.
    Not everyone plays with the same aging, so how would that be fair?



    Then if the teen never completes at least first step of his teen aspiration, they game gives a "looser" trait. It makes sim more insecure as an adult and actually makes their life harder. And there should be a way to overcome it. Like a therapy.
    How would this differ from a 'tight' trait? Wouldn't being looser mean they have more variables, making their life easier?


    I would love for videocameras to come back. Making home movies was cute.
    Their phones should be usable for that.