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Rey_Estupendo
4 years agoNew Traveler
I'd like Create-A-World, or just a bunch of new worlds like TS3 had. But I voted occult because the first thought I had when they announced kits was that this might be a way for them to get out the occult life-states that people want without maybe tying them to packs people don't want, or without having to create a bunch of overhead for them.
Like werewolves. Werewolves really don't need a full vampire or spellcaster-style experience tree, IMO. Maybe they need a new skill or two. And CAS items for wolf forms, and some shredded clothing. Some new interactions. Maybe a non-ridiculous telescope for monitoring the moon.
Or a kit that gave more depth to Aliens, maybe with a skill tree, or ghosts (and maybe playable graveyard lots). Faeries could go either way--either fairly set in their abilities and mostly a CAS thing, or a full experience tree, separate world, etc. If the latter, I'd want a game pack, not just a kit.
Like werewolves. Werewolves really don't need a full vampire or spellcaster-style experience tree, IMO. Maybe they need a new skill or two. And CAS items for wolf forms, and some shredded clothing. Some new interactions. Maybe a non-ridiculous telescope for monitoring the moon.
Or a kit that gave more depth to Aliens, maybe with a skill tree, or ghosts (and maybe playable graveyard lots). Faeries could go either way--either fairly set in their abilities and mostly a CAS thing, or a full experience tree, separate world, etc. If the latter, I'd want a game pack, not just a kit.
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