Forum Discussion
10 years ago
"AiHaou;802133" wrote:
The open world and create a style is part of the reason why sims 3 lagged so much.
It was & it wasn't IMO.
As far as the lagginess in the open world was concerned I think it was more to do with very bad coding on EA's part rather than the world itself being too large / too intense for most machines. As far as CASt goes... I'm really not sure on this one. I had horrific rendering issues with TS3 that really shouldn't have existed given the specs of my machine and to this day I can't really explain why.
The open world had other drawbacks too such as nobody ever being around and general ghost-town issues but again I think that was linked more to bad coding than the open world itself being bad.
TBH I am glad the open world is gone. The game runs smoother, all of my lots are heaving with sims and the whole thing just seems to perform a lot better than it used to, but the idea of the open world itself wasn't a bad one IMO, it was just badly implemented.
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