Forum Discussion
314 Replies
- shellbeme11 years agoSeasoned Veteran
"AiHaou;802133" wrote:
The open world and create a style is part of the reason why sims 3 lagged so much.
I also agree that this contributed to the problem but I also think there were other factors as well.. - cauliflowers11 years agoNew SpectatorA mix of concept and poor execution.
Concept being the two you mentioned and some more.
Execution being codings and new ideas being brought into the engine without truly testing its capability.
So both sides of the argument in this thread are on the right track and on the right side; no need for the same repeated arguments. - xBob1811 years agoNew SpectatorSloppy coding = lag. It's not the open world itself.
- I agree, it definitely caused lag on my computer.
And people need to stop comparing the Sims open world to other games designed for other consoles. Games like GTA and Far Cry don't have 50% as much going on in the background of their worlds. They have very few interactable spots in their maps. The Sims 3 was fully interactable and had to be at a moments notice. Of course it's gonna be a lot for your computer to render, regardless of how well it's coded. - I know a lot of people liked create-a-style and open world. However, I was never one of them. I am perfectly happy with 30-45 second loading screen in contrast to the way longer than necessary lag that would sometimes just lead to a crash. I have few fond memories of TS3 and hope that those who prefer it enjoy it. In the meantime, I will enjoy this instalment. :)
"HCSau;13013228" wrote:
I know a lot of people liked create-a-style and open world. However, I was never one of them. I am perfectly happy with 30-45 second loading screen in contrast to the way longer than necessary lag that would sometimes just lead to a crash. I have few fond memories of TS3 and hope that those who prefer it enjoy it. In the meantime, I will enjoy this instalment. :)
If your processor is 3ghz it won't be that long of a loading screen to load the entire game of the TS3. The problem (for me at least) is some (me in the past) tried to play the TS3 on a 2.4 processor. And I know of a few who tried to play it on a 1.6ghz processor. You have to take what EA says about system requirements with a grain of salt. If they tell you the game will run just fine (no matter the game) on a machine with Intel intergraded graphics and a processor that is barely 2ghz, then run and get one three times better than that. Because between their memory leaks in all these games, the fact TS3 wasn't even capped, or coded at first to use even 3MB of memory but only 2MB is a reason many have so many problems. But yes, it is a very buggy game with routing issues in all their worlds. MTS creator corrected most of those worlds and no more route failure if you use theirs to replace EA's.- No, it's not that.
EA's employees do not do the best coding, therefore all their games are extremely buggy and that will also cause lag. They needed a few simple alteration to cut the lag by at least half, thought they wouldn't do that ever.
If they coded the game better it would run better, a better PC doesn't do harm either.
Please, just stop believing the nonsense these developers spread, they get paid to say those things -_- "06Bon06;13013282" wrote:
No, it's not that.
EA's employees do not do the best coding, therefore all their games are extremely buggy and that will also cause lag. They needed a few simple alteration to cut the lag by at least half, thought they wouldn't do that ever.
If they coded the game better it would run better, a better PC doesn't do harm either.
Please, just stop believing the nonsense these developers spread, they get paid to say those things -_-
It's funny when the TS3 was being announced those same gurus told us how the open world would be the game we wanted to play and they would be the best Sims ever, right? then they come out with the TS4 and they start telling us No, no, the open world isn't the game you want to play, you need to go back to closed worlds and these are the best Sims ever. It's all marketing one day the gurus are telling us the TS3 is the best game they ever created and the next day no, no the TS4 is the best game we have ever created and people keep falling from the very same lines they use with each and every release."Cinebar;13013290" wrote:
"06Bon06;13013282" wrote:
No, it's not that.
EA's employees do not do the best coding, therefore all their games are extremely buggy and that will also cause lag. They needed a few simple alteration to cut the lag by at least half, thought they wouldn't do that ever.
If they coded the game better it would run better, a better PC doesn't do harm either.
Please, just stop believing the nonsense these developers spread, they get paid to say those things -_-
It's funny when the TS3 was being announced those same gurus told us how the open world would be the game we wanted to play and they would be the best Sims ever, right? then they come out with the TS4 and they start telling us No, no, the open world isn't the game you want to play, you need to go back to closed worlds and these are the best Sims ever. It's all marketing one day the gurus are telling us the TS3 is the best game they ever created and the next day no, no the TS4 is the best game we have ever created and people keep falling from the very same lines they use with each and every release.
True, then the same gurus that sold us Sims 3 as the best thing since Golluma, tell us that they actually didn't like Sims 3 at all. They wants us to believe them when they can't even keep their stories straight :/"steve7859;13013306" wrote:
"Cinebar;13013290" wrote:
"06Bon06;13013282" wrote:
No, it's not that.
EA's employees do not do the best coding, therefore all their games are extremely buggy and that will also cause lag. They needed a few simple alteration to cut the lag by at least half, thought they wouldn't do that ever.
If they coded the game better it would run better, a better PC doesn't do harm either.
Please, just stop believing the nonsense these developers spread, they get paid to say those things -_-
It's funny when the TS3 was being announced those same gurus told us how the open world would be the game we wanted to play and they would be the best Sims ever, right? then they come out with the TS4 and they start telling us No, no, the open world isn't the game you want to play, you need to go back to closed worlds and these are the best Sims ever. It's all marketing one day the gurus are telling us the TS3 is the best game they ever created and the next day no, no the TS4 is the best game we have ever created and people keep falling from the very same lines they use with each and every release.
I was very cautious with the sims 4, i didn't buy it having any expectations for it as i didn't really know all that much about it due to the terrible marketing campaign and complete lack of information on the game i had prior to release. Im glad i love it tho! Where as i agree with you on the sims 3 it was over hyped and yet the sims were plain and boring and robotic. I hated the open world from the get go
No, it seems to me you didn't actually hate 'open world' but the Sim in the game. There is a difference. I didn't like the unexpressive Sim in the TS3 either. But I enjoyed very much clicking on my Sim and following with the camera to ride along or walk along with my Sims through their huge worlds. It's really sad sometimes when people blame the open world for other things they didn't like about the game. Open world is not the reason I fussed in I&F about I didn't like if I sat two Sims on a couch they didn't talk unless I made them talk. But they talked in the TS2, see? So, I may blame the focus of the open world for the problem, but no that was just a lack of coding to make the Sims more interactive while seated at the dinner table and or the couch. EA's focus wasn't really on the worlds or the Sims but the micro transactions and that is where the real problem lies with the new and improved EA. This is something they do to all their games now, all of them. Kill them with micro transactions instead of focusing on gameplay and the player.