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CAPTAIN_NXR7
5 years agoLegend
"@Dakota1377;c-17557123" wrote:
Yes. I think that cars would add more to the game. It's not the driving of them. You could be doing much more than driving a car. Look at what they did in previous Sims. You had one in your driveway you could work-on. Now they could add the career of a mechanic, taxi driver, chauffeur. You can build a classic muscle car from scratch. I'd find those things fun. Wouldn't it look nice having a collection of muscle cars or posh cars in the driveway of your mansion? I think so...
Agreed! I also need a collection of muscle cars to work on.
The text below is from a a comment I placed in different thread yesterday as there seem to be many, many car related discussions around here:
There’s great scope for cars. The reason all those cyclists are cycling on the footpath is because playable cars will need that bit of road sooner or later. I think it’s relatively easy to re-tune the fx cars and make them appear less random and less often.
‘Garages’ only need to be doors with a footprint as big as a car, so it can be driven inside of the build. Car Mechanics, lessons and Racing are all possible game play elements. And there’s a multitude of things that can be done out- and inside the car, like cleaning the dashboard and such... o:)
Kleptomaniacs should be able to steal a car and go for a Joyride, although maybe that’s a no go for a Teen rated game.
In any case, there may be special lots, lot traits or an additional ‘road world’ ( like the swimmable ocean in IL) to move your Sim’s car around.
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