konansock
7 years agoRising Veteran
Pack Idea - Basic Education
All Sims are not the same! Discover your talents, overcome your weakness, educate or be educated with The Sims 4 Basic Education Expansion Pack!
Follow your Sims to schools, choose how your Sim behave at school, and become either a class clown or the teacher's pet. Discover your born talent and weakness, develop new talents and overcome weakness through education. Build your school, step on the platform, bond with the local youths, and guide them or ruin their future as an educator. Take part in all sorts of after school activities in the new family friendly neighborhood, and further influence your Sims' kids' lives!
Main Features:
In-depth explanations for some of the features.
First of all, I'm tired that every Sim can become a charismatic person who never fail at socializing or a model parent who got his parenting skills to Level 10 by simply feeding the baby. The weakness and talent system changes that. Sims are not all able to advance in every skills or careers. This provide diversity in my game, so I came up with this system. I then also thought that weakness can be a lot more than skills and careers, so maybe weaknesses like 'Fear of Dogs' 'Fear of Fire' might also be interesting.
Secondly, there are already enough ways for our Sims to get a boost in careers, and I'm pretty sure University will also help with that. Basic education should make sense instead of just follow them to school. No, that's pointless in terms of game play, and will be total useless since University provide enough simulation for simple education. So what if basic education can further develop a talent or help overcome weaknesses? This provides grade schools and high schools a purpose.
Thirdly, the teacher career. Parenting skill makes parents able to influence their kids, what should a teacher be able to do other than teach classes? They should be able to guide the youths, and there comes the counselling skill. Counselling skill helps an adult to discover a youth's talent and weaknesses, and can guide them out of fears, influence them to build talent and overcome weaknesses. It also helps with manipulating others' emotions.
Fourthly, I hate that Get to Work failed to provide a sense of career advancement except for Scientist career (where you can order Co-Workers). So I want a teacher to have more power at school. Thus I came up with the idea of class schedule and school rules. There should be a premade public school in the pack and the teacher can influence how the school works.
Last but not the least, after all the ideas about school rules, class schedule and activities, it just become natural that those customization to be made accessible for players and let players build private schools (or even kindergartens). School rules will function like the club activities, but in much smaller varieties. Class schedule decide what skills kids in the school will develop. School requirements make the old 'befriend the headmaster and get enrolled in a private school' possible.
Minor features/objects that might suit the pack
Features that Might Work Alone Well with Other Packs
Follow your Sims to schools, choose how your Sim behave at school, and become either a class clown or the teacher's pet. Discover your born talent and weakness, develop new talents and overcome weakness through education. Build your school, step on the platform, bond with the local youths, and guide them or ruin their future as an educator. Take part in all sorts of after school activities in the new family friendly neighborhood, and further influence your Sims' kids' lives!
Main Features:
- Go to School. Follow your kids and teens to school, learn necessary skills, and make new friends of their life. If your Sims' kid longs for a bright future, they better bond with teachers, get educational advice and even ask for a recommendation to university or careers. Break the school rules, get detentions and challenge the authorities if they seek fun. Participate in activities like ballet or karate. It's your choice how your Sims' kids behave at school! You reap what you sow, do not regret it when your kids grew up into a demon!
- Discover Talents and Weaknesses. Each Sims is distinct from each other with the new talent system. Sims will be born with one or multiple weaknesses and one, multiple or NONE talents. Talents help with relationships, specific skill building and career advancements. While weakness make Sims fear of things, slow at skill building and fail at relationships. Talents and weaknesses are hidden before a Sim grows up into a young adult. Don't worry! Get counselling at school and discover them! Make use of talents, or simply waste them by slacking off; Overcome weaknesses, or just let it be.
- Be an Educator. Step on the platform, prepare for classes, communicate with students and get scolded by the headmaster with the all new Teacher active career. Start out as an assistant who check students' homework, do chores and suffer all kinds of pranks. Climb up the career ranks by teaching specific topics, counselling students with the new counselling skill, and guide each youth to a bright future. Well, perhaps no one will know if you lie to the youths and ruin their future. After all the suffering, when you become a respected teacher, propose revolutionary changes to the headmaster, influence the school rules and classes to be taught and school activities to provide.
- Build a Private School. Tired of the dull public school? Build one yourself in the new family friendly neighborhood. Set the school rules and class schedule, hire your desired teachers and choose the requirements for the students. Build a privileged school for the rich teens and provide them with advanced recommendations, or establish a horrible kindergarten and turn the neighbors' toddlers into future criminals, and even a school for the elders to get a late education degree. Equip the school with after school activities, the future of the neighborhood is at your mercy! Other families are also able to transfer their kids to a private school!
In-depth explanations for some of the features.
Minor features/objects that might suit the pack
- Well, bunk-beds of course.
- Ballet.
- Kids' Cooking Appliances.
- Xylophone, for toddlers.
- Karate.
- Seesaws.
- Play Hide-and-Seek.
- Toddler Coloring Book.
- Rope-Jumping.
- Prom.
- A Freelance Counselor Career?
- Fishing Toy for Tots and Kids.
- Blowing Whistle.
- Stage Fright as a weakness sounds interesting.
Features that Might Work Alone Well with Other Packs
- The ability to build a vampire-only school, or magic school that teach corresponding subjects.
- Talents that help with running a business, like more sales pitch.
- Recommendations for university that grant benefits in Uni.
- Talents that influence character values and public image.
- The ability to build a board school with Uni's dormitory system.