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DinowCookie's avatar
8 years ago

Pointers: An easy legacy challenge.

This legacy challenge is meant to be easy to play. With very few rules and restrictions, just a few pointers..
A lot of space for your own ideas and game-play creativity. The pointers will be based on my game-play driven Purdue legacy story.

If you don't have the right game expansions for a certain pointer, you can do the next best thing. :smile:
None of the pointers are absolutely mandatory. You can play on your personal preferred life-span, as long as aging is on.

I encourage anyone to use The Plum Tree app to keep track of their legacy's family tree(s).

Pointers for generation 1:

  • Create a single young-adult sim in CAS to start with.
  • This sim should have a Popularity aspiration.
  • Have this sim join the active detective career.
  • Have this sim marry a colleague from their career.
  • The couple should have at least one child.


Pointers for generation 2:

  • The generation 2 heir should have the bro trait.
  • This sim should join the culinary career.
  • Have this sim marry their teenage sweetheart.
  • Have the couple live in the city of San Myshuno.
  • The couple should have at least three children.


Pointers for generation 3:

  • The generation 3 heir should have the Big Happy Family aspiration.
  • This sim should join the Secret Agent career.
  • Have this sim get married.
  • Have this sim have an affair, and children out of wedlock.
  • Have this sim have up to 8 children, the more the better! (Can have non-played children.)
  • Adopt a pet dog with the generation 3 family.


Pointers for generation 4:

  • The generation 4 heir should have the goofball trait.
  • This sim should have the Joke Star aspiration.
  • Have this sim get married to someone who looks very different from themself.
  • The couple should have at least one child.
  • Adopt a pet cat with the generation 4 family.


Pointers for generation 5:

  • The generation 5 heir should have the Bodybuilder aspiration.
  • Have this sim be the boy/girlfriend of a sim with the insane/erratic trait.
  • Have this sim have at least one child with their insane/erratic partner.
  • Have this sim break up with their insane/erratic partner.
  • Have this sim marry a new partner when they're in the adult life stage.
  • The married couple should have at least one more child.


Pointers for generation 6:

  • The generation 6 heir should be a grade-A high-school student.
  • This sim should have the Computer Whiz aspiration.
  • Have this sim found a club for gamers.
  • Have this sim have at least one child very early on in life, and at least one late on in life.
  • Have this sim earn as much money as possible through hacking.


Pointers for generation 7:

  • The generation 7 heir should have the Outdoor Enthusiast aspiration.
  • Have this sim complete their aspiration.
  • Have this sim live together with a family member who is not their parent or sibling.
  • This sim should have a relationship with the hermit of Granite Falls and have at least one child with them.
  • After the first aspiration, try to have this sim complete the Freelance Botanist aspiration as well.


Pointers for generation 8:

  • The generation 8 heir should have the Painter Extraordinaire aspiration .
  • Have the generation 8 heir open a small shop where they sell their art.
  • This sim should have a boy/girlfriend as a teenager.
  • Have this sim date several different sims during the young adult life stage, only to end up back with their first lover.
  • The generation 8 heir should have at least 2 children.


Those are all the pointers for now. I will add more pointers for future generations as my story progresses. :smiley:
Would love to see screenshots or read stories from anyone attempting this challenge. :heart:

Good luck and have fun! :blush:

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