One Month One World One Year Challenge 2026
Hello and welcome. :) This challenge was started by Karababy52 (see more here) and I would like to continue it on for another year if I can. Hopefully more people can join in. The more the merrier! The premise of this challenge is pretty simple. The goal is to post one in-game screenshot once a day during the 2026 year. So, kind of like a 365 project for your sims. You will start out with a teen sim and pick your starting world. I'll share a list of suggestions, but really you can pick whatever you want. Your sim will be a teen for 3 real world months, then age-up to Young Adult in April. They will spend 4 months as a Young Adult, then age-up to Adult in July. They will spend 4 more months as an Adult, then age-up to Elder in December. Each month your sim will move to a new world to explore. I've taken all the rules and guidelines here and copied them over from Karababy52's 2023 post and edited them slightly. Rules/Guidelines: One screenshot post per real life day in this thread with a short text summary. One world per real life month - See monthly schedule of worlds in spoiler below. Optional: May change schedule of worlds to reflect your preferences. Your challenge Sim MUST be a teen to officially begin this challenge and post in the thread. Exception: If you are starting the challenge late, you may begin in the current month at whatever age the challenge is at, or you may start as a teen to quickly finish your aspiration and school, then fast forward to the current age. (Example - if you start in April you may hurry through the teen stage and age up to YA, or just start as YA). After three real life months have passed, your Sim will age up to young adult for four months, adult for four months and finally, age up to an elder for December. Timeline posted in spoiler below. Optional: How long your Sim stays in each life stage, teen-elder, is at your own discretion. However, they are required to be at minimum a young adult to attend Uni in Britechester. *Note: If you own the High School Years EP, your Sims may be offered early graduation. If they take the offer, your teen is allowed to apply, enroll, and attend university or join full-time adult careers. Begin Rags to Riches style on an empty lot with 0 simoleons. Optional: Use the 20,000 starting simoleons to buy a starter home and furnish it how you want. Aging off. Optional: May use long lifespan. All unplayed residential worlds are off limits for any kind of travel. Exception: Newcrest may be designated a 'neutral' world to place venues for your Sim to use regardless of their current world residence. Optional: Newcrest may be used to replace a pack you don't own instead. Optional: Your sim may travel to other worlds not used in the challenge if they get an invitation. Sims may take a vacation to any of the designated vacations worlds. Rental lots in unplayed residential worlds are off limits. Aspirations released with a world must be fulfilled first. May choose a base game or other pack aspiration not in the challenge to complete afterward. Optional: Only one aspiration released with a world must be completed before choosing base game or other pack aspirations. Willow Creek, Oasis Springs, Newcrest and Magnolia Promenade may be used in substitution for worlds listed in the challenge for packs you may not own. In that event, choose one or two base game or other packs aspirations not in the challenge to complete per world. Your Sim may marry and/or have children. Aging up children is at your own discretion. High School attendance is not required. May use cheats to fulfill daily/promotional task requirements. *Exception: Applicable only if you do not own the High School Years EP or if you do own it, but have elected not to have your Sim live in Copperdale and do the aspirations associated with the EP in your challenge. The beginning of each new month/world starts Rags to Riches style. Optional: Your Sim may keep everything they have accumulated and use their funds to buy or build a new house, or even move their house to their new world. If your challenge Sim dies, it's game over. Optional: You may bring them back to life and continue or use another existing Sim in the household to complete the challenge. Or, keep playing as a ghost! Occult states and Celebrity statuses must be removed when progressing to the next month/world. Optional: May keep acquired lifestates/statuses. *Note: Vampires can't get a suntan, which is a Beach Life aspiration task. If a new world is released with a new pack at any time during 2026, you have the option to swap the new world with another prior released world. Give yourself a break and don't stress over days missed due to internet outages, vacations/holidays, real life work/responsibilities or sickness. Extra story screenshots may be posted, but try to keep it to around 5-10 max. There's no limit for screenshots shared on your blog. May use satisfaction points to buy rewards. Exception: Money tree seeds are disallowed. Lottery tickets are disallowed for purchase. Beginning season, length of days and moon phases are your choice. May turn off or cheat away/change all Eco Lifestyle features applied to worlds. Exception: Must be turned on while living in Evergreen Harbor. May participate in all default Holidays, modify, delete and/or add your own. May include a link to your preferred Blog site with additional story text/screenshots, in addition to your Daily Post Pic/Text Summary. Mod friendly challenge! However, please use discretion when using them. Using a mod to fulfill an aspiration is disallowed. Exception: May be used to correct bugs and/or glitches. Worlds/Packs and Age-Up Timeline: *Note: Feel free to replace any pack you don't own with one of your choosing! Beginning Age: Teen January - Copperdale (Highschool Years) OR Nordhaven (Businesses and Hobbies) if you choose to do Copperdale third (I just feel like starting with it). February - Gibbi Point (Adventure Awaits) March - Nordhaven (Businesses and Hobbies) OR Copperdale (Highschool Years) April 1st: Age up to Young Adult April - Britechester (Discover University) May - Innisgreen (Enchanted by Nature) June - Ciudad Enamorada (Lovestruck) July - Tomarang (For Rent) August 1st: Age up to Adult August - Moonwood Mill (Werewolves) September - Tartosa (My Wedding Stories) October - Ondarion / vacation in Batuu (Royalty and Legacy / Star Wars) November - Evergreen Harbor (Eco Lifestyle) December 1st: Age up to Elder December - Ravenwood (Life and Death) Challenge End Date: December 31, 2026 Challenge Pack Aspirations (Pick one, or play them all): January - Live Fast, Admired Icon, Goal Oriented, Drama Llama *Note - Challengers who own HSY not living in Copperdale this month may complete the Live Fast and Drama Llama aspirations at any time as a teen. Joining teens at high school is not required to fulfill them. February - Critter Hunter March - Esteemed Entrepreneur, Master Mentor April - Academic May - Fairy Stories, Elixir Enthusiast June - Romantic Explorer, Paragon Partner July - Seeker of Secrets, Five-star Property Owner, Fount of Tomarani Knowledge, Discerning Dweller August - Complete Werewolf Initiate and pick 2 of the following; Emissary for the Collective, Wildfang Renegade, Lone Wolf, Cure Seeker Optional: Complete all aspirations September - Soulmate (I know, it's Basegame, but My Wedding Stories doesn't come with an aspiration...) Optional: Choose any aspiration if you don't want to do Soulmate October - Social Puppeteer, Hope Vs. Order, Galactic Privateer November - Master Maker, Eco Innovator December - Ghost Historian I chose the list of worlds based on my personal preferences and packs I haven't fully explored yet, so feel free to change it however you like. The main goal of the challenge is just to pick a new world each month and post one screenshot per real life day. Links to Challenger posts and gallery links: **SEE NEXT POST** (Sort thread by oldest) To join, post a photo of your sim with their name, starting world, traits, aspiration, and any backstory you'd like to provide here. Can't wait to play with you :)59KViews13likes7310CommentsThreads Of Time, A Legacy Journey
I finally finished the Grapgic Cards and so, thought i would share the rules and cards publicly. You can also watch the playthrough on YouTube (We are on break at the moment but will be getting ready for Gen 3 soon) Anyway, here is the link to the rules, playthrough and cards.... Threads Of Time Blog Let me know if you play and please share the tumblr blog link!!! Much Love, Dra30Views1like2CommentsCreek Tales - A Pack Legacy Challenge (updated 04/12)
When Maxis introduced the option of turning packs off and on in game, I was wildly tempted to create a Pack Legacy Challenge for the game. Of course, someone else already did, but as usual, I'm all about creating my own rules based on my own playing style and play badly when others dictate my game, which of course means I'll make the rules up as I go, still there are a few basics. Basic guidelines I intend follow: I will start with an entirely base game family, the Creek-family (introduced below). They (including the kids) are generation 1 of this challenge. With every new generation at least one new pack (EP, GP, SP or Kit) will be unlocked. That generation then has to truly explore that pack, meaning jobs, looks, decorations, aspirations, traits, skills even deaths should be explored to the fullest by the sims born in that generation. The exception is seasons, which will be unlocked as the oldest child of gen 1, Willow, ages up to a teen. Which pack that will be unlocked will depend on the first trait given to the first child in the next generation (so a family orientated child will unlock parenthood or growing together, depending on which have been unlocked before). Some traits only unlock kits. In that case the second trait given to a child of that generation will unlock a pack. Some kits will also be unlocked with a specific pack if it feels like a good combination, like country kitchen with cottage living or industrial loft with city living. And some rules (yes, even I have a few rules): All traits are to be given randomly, with the exceptions being that a sim of a new generation MUST take traits of a newly unlocked pack if there are any, randomly if there are several. When every trait of the newly unlocked pack is assigned to a sim in game, randomness for all available traits are allowed. When the first child of the next generation receive their first trait, true randomness applies as that will dictate the next pack to unlock. A new pack is unlocked when the oldest child of a generation ages up to teen. No CC is allowed, a part from the occasional ad-on pack (separations of items already in game, matching chairs to a sofa or more window options). Even add-ons should be kept to a minimum. This is after all about exploring the packs to their fullest. Mods are allowed, but not those that significantly adds gameplay options (such as career-mods, new aspirations, traits or new gameplay). The purpose here is to explore the options of the packs after all. For me, myself, I intend to start out only with BetterBuildBuy and MCCC and try to keep other mods to a minimum (that lasted less than an hour, there are simply too many things I cannot live with in game, but the aim is the same, keep mods to a minimum and no mods that adds gameplay). As for the rest, well that's up in the air still. I plan on starting with aging on normal, but as that is very new to me, I might change that to long instead as I've never managed to live with normal age span before. Either way, adult lifespan will be about twice the usual length for how else are they going to be able to see their kids grow up and have kids of their own? And with that I think it's time to meet our founding family. As with The Whittaker Saga I will write the post in a blog and post the links here. Link: Meet the Creek Family3.4KViews10likes26CommentsNew Legacy Challenge Ideas?
I decided that I wanted to try to write my own legacy challenge, but I keep thinking of ideas that have already been done. I wanted to know what kind of legacy challenge you guys would want to see. I want it to be mildly inspired by Not So Berry and Very Veggie, and plan to make a version with DLCs and one with just the base game. Lmk what you guys think.37Views0likes0Commentsa legacy challenge for an empty safe file
hi I am the writer simmer I have made a Legacy challenge for an empty save file because I always want to play in a empty one but i always finds it to big to work with all at once so i had made this legacy challenge to solve that for me maybe it will not for you but that is also okay it has 10 gens like every other legacy challenge I hope you will might want to play it and i will apriciate feedback and feel free to bend the rules a bit if you find it to harsh it is about fun bye bye from the writer simmer ps hope you have fun trying it53Views0likes0CommentsHandmade Challenge - make things home
Handmade Challenge - make things at home Hi all. This challenge makes it possible for you to focus on all the beautiful and fun crafts skills the game has to offer. Your sim will live a self made life and decorate their home with makings of their own hands. Your goal is to max 5 skills and build a awesome creative crafting space. Note that this challenge is DLC heavy, but i will include base game version and its totally doable with only base game. You will max 5 skills, 4 crafting and making skills and 1 joker skill that can be related to crafting such as gardening etc. The beginning Start with one young adult sim. Your sim can be occult. Set the lifespan to long. You are free to choose your sims style, but to make it fun you can also go with a theme. After you have designed clothes for your sim add one clothes preset to day clothing (the 1st section) and design a crafting work outfit for your sim. Your sim will dress in their crafting/maker outfit when they do their crafts to make it more professional. You can decide your starter sims personality traits and aspirations. Also remember to choose few likes and dislikes, including favorite colors for your sims. Home lot Your home lot should have enough room for your crafting space, so i recommend starting with minimum of 30x20 lot. 40x30 and above would be ideal because you will do 5 crafting skills in this challenge and you need space to make your crafting workshop. Any world will do, its up to you do decide. Set the home lot trait to simple living on and other lot traits if you want. After you have purchased a home lot buy these things: One skills station/object of your choosing (For example candle making station, woodworking bench, flower arranger etc). Tent or a sleeping bag one of these (not all) : Coffee machine, smoothie maker or Tea set and counter to place them on. Garbage bin Next open the cheat code panel. Type the "testingcheats true" cheat and then "money 1000". Your starting funds are 1000 simeleons. Now build around your skill station to make it look pro. You can use half walls, columns, fencing,roofs etc to have nice space. Place flooring or terrain patterns under the crafting space to make it stand out. The Challenge rules: Start by dressing your sim into their work/crafting outfit when they work. Work on weekdays from monday to friday from 9 am to max 7 pm. Remember your sim has needs, so take proper care of their needs. In the morning eat proper breakfast, have cup of coffee or tea or have a glass of smoothie and every night before bed take rest of the evening off for your needs. Have weekends off from crafting. If your sims has garden, however you are allowed to take care of gardens, farm animals and pets in the night and weekends if necessary. If your sim is on bad mood they are not able to do crafts so pay attention to their mood and surroundings . Treat your sim and their well being on the weekends. They are allowed to visit their friends, go to spa, bowling, eating out at restaurants etc how ever you want to treat your sim on the well earned weekends. Craft and sell your items from home to make simeleons. You can do that by selling them directly from inventory or buy a market table to set yard sales or open home business. Work on your first crafting skill until your reach level 5 (5 if the skill has 10 levels or 3 if the skills has only 5 levels). Then you are allowed to unlock a new skill and buy new skill working object. Every time your sim reaches level 5 (or level 3 with skills that has level 5 as max) of skill it unlocks the next crafting skill. Choose 4 crafting related skills and 1 joker skill to max. Joker skill is a skill not directly crafting skill but can be helpful such as gardening, but it does not have to be it can also be hobby like riding horses or something else. After your sim has maxed 3 skills they are allowed to take a vacation and you can take them to somewhere, have relaxing camp or just stay few days in mt komerebi etc. something relaxing like that. Then continue the challenge. Challenge ending: Build a creative crafting space and a home/house. You can use clutter/decor items to make it fun but mostly use your self made items for decorating. Your home house must have kitchen, pantry, living area, bathroom and 1-3 bedrooms. Your final home has to have some of these minimum of 20 self crafted furniture, things, functional objects (candles for example) and decor items. The challenge ends when you have build the crafting space/shop and your sim has maxed 5 skills. Note that you can do more with the house, these are just minimum requirements. If you play nature living style (nomad style) instead of furniture and traditional house you can have other crafted items such as collection of your sims crafted things but your sim must have crafting/living space. You can get creative here. Other rules: You are allowed to have clubs and open home business (business and hobbies) and have employees and help. You are also allowed to hire staff like butler, maid etc. You are allowed to play on tiny home benefits/build tiny home. You are allowed to buy and sell things from Plopsy and gift shop. Your sim can get married, have roommate and have or adopt children. Your sim can have animals and pets. Your spouse becomes your biggest supporter and also starts crafting or has their own career but you still must reach the 5 skills max only with your starter sim. If your sims spouse is not supportive and is just making things harder, you can kick them out. Your sim can also have other skills, but they are not required to be maxed. List of all the making related skills so far in the game eligible for this challenge: Handiness/Woodworking, Gardening, Cooking, Baking, Gourmet Cooking, Photography, Painting, Rocket Science, Robotics, Writing, Herbalism, Flower Arranging, Pottery, Candy Making, Potion Making, Apothecary, Fabrication, Candle Making, Juize Fizzing, Nectar Making, Knitting, Cross Stich, Gemology, Archaelogy, Pottery, Papercraft, , Repairing broken things, Mixology, Canning, Ice-Cream making, Pizza making, Waffle Making, Pumpking Carvin Optional relaxed easy mode: Play with Tiny home tier 3 or 2 will have skill doubling benefits. Use youth potions and other point potions like instant fun, sleep replacements, instant hygiene etc to make your sims life easier. Accept game inheritances. Use the shopping bag to get food easily with all modern benefits such as electricity and turning off simple living. Instead choose 3 beneficial lot traits. Optional hard mode: Turn on simple living and off the grind, set the money to zero at the beginning. Dont take any game offered inheritances or pop up notification money opportunities. Use beneficial reward points only if your sim is close to die for emerengy such as sleep replacements etc. Base game: you can use these base game skills to do this challenge: Handiness/Woodworking, Gardening, cooking, photography, painting, Rocket Science, Writing, Mixology, programming (create apps)Yes you can do this challenge with only basegame or few EP:s. Note that you are not allowed to buy everything, your sim has to make most of the things for their home by themselves. As you proceed and get wins and gain more money you are allowed to buy things but only these things in this list: stove, kitchen counters, sink, fridge, tv, computer, radio, musical instruments, pet stuff, kid/infant/toddler stuff, animal shelters, skill/crafting/hobby objects and other build/buy items that cant be crafted such as fences, walls, windows etc. You are allowed to buy small things like clutter items to decorate and beautify your home. You are not allowed to buy these: furniture like tables, beds for adults and teens and chairs (can be crafted with woodworking table and fabricating skills ), garden pots (can be made with woodworking table and pottery skill), flowers (can be self grown and made into arrangements with flower arranging table and also placed in pottery vases), lights (candle making and fabrication), foods or drinks (you can make all these yourself by gardening, having farm animals, doing nectary, fizzing, canning etc). You also cant buy bath or toilet because they can be made with woodworking table. If you dont want to do woodworking skill then you can have natural living from adventure awaits and live in the nature/cabin/tent type of set up. Otherwise decorating a house woodworking or fabrication skills is a must. You are not allowed to buy paintings because you can photograph, paint, cross stich etc your own decor. Few ideas to help, there are many more (optional): Woodworking/Fabrication/repairs shop/making furniture (skills needed woodworking/handiness, fabrication, candle making, rocket science, robotics ). Flowers, gardening and pottery making (gardening, pottery, flower arranging). Paper crafts, Plant press and Arts Studio (paper crafts, plant press, painting, drawing, photography) Fairy/Witch core academy (potion making, apotechary, herbalism, gardening, canning) When you are deciding which skills to build and what to make of your crafting studio/shop/space don´t forget kits and game packs, all DLC is allowed, for example gemology is great for this challenge. If you like mods, you can use them too but they wont be listed here. Have fun, at the end of this challenge you will have beneficial sim for you to do crafting skills so save that sim for the future, tip: you can place a skilled sim in your household and then move them out from town edit. For example painter/photographer etc can take nice photos of your sims and then you can move them in and out. Or you can continue the challenge to the next generation and play legacy style by choosing inheritable crafting skill or trait to pass on and mentor. If you do this challenge please tag #handmadechallenge optional: You can use this skill random wheel while choosing the crafting skills, but this doesn´t include related skills such as gardening, making pizzas, writing, tending farm animals etc. If you get cooking for example you can also choose making pizzas or waffles etc or if you get gourmet cooking you can make wedding cakes if you want so under a main skill, you can make and craft things not in this random wheel: https://spinthewheel.app/9P0ZZarx2d107Views1like1CommentGrimms Generation
Grimms Generations: Meet Brynlee Grimm a young aspiring tattoo artist who with only 20k in her pocket set up home and shop in Nordhaven. Her goal you ask? Stay afloat, create art and become the best tattoist around. She will be the start of my new legacy so I wanted to post for anyone who wishes to follow along or download what I create! 😀 Feel free to share some love on the gallery #shandylou97 shandy_lou97107Views1like3CommentsThe Parsons Legacy (Generation 31)
Sul, sul! Welcome to The Parsons Family! The Parsons are a big crazy Sims 4 family, started by Bryanna Parsons on October 4th, 2019. The Parsons family do not use any cheats. The goal of the Parsons is not only to be a huge family with lots of generations, but to also be as successful as possible. The Parsons wish to complete every goal they possibly can. Yes, you read that right, the Parsons will complete every career, every skill, every university degree and they will live in every neighborhood, build every kind of house, own every business, become every life state, collect every item, and so much more! If you want to see more of the Parsons, then you're in luck! I'll update here each time a new Parsons Legacy chapter is posted. Thanks for checking out the Parsons, and I hope you will come along for the crazy ride they're in for. The Parsons Legacy Family Tree3.9KViews3likes112CommentsThe Harris Legacy: A comic-style story inspired by "Enemies to Lovers" challenge
Rozlyn Harris is a Sulani-born woman with beautiful brown hair and warm, sun-kissed skin. She is a very kind, caring, and fun woman, however, she is very needy, submissive, and somewhat thick-headed and known for being way too trusting and forgiving. With the tragic loss of both parents at the tender age of four, she has developed autophobia, a condition in which one has the fear of being alone. Being raised by her young uncle Ronald, she grew up with her older brother, Kona, in the seedy city of Evergreen Harbor. She can't stand being single and will do anything to keep a relationship going, even if it means sacrificing her own happiness to do so. Instagram-comic style First six posts: https://www.instagram.com/citrine.trait?igsh=MzRlODBiNWFlZA==66Views0likes0Comments