Forum Discussion
8 years ago
"keekee53;15574843" wrote:
I wish there was a story given with each case but there are only so many stories they would give us so it would get repetitive too. Maybe they have shook the career up with random emergency calls of crimes in progress like graffiti calls or stealing to keep it teen rated along with the cases. Overall, I think the detective career is one of my favorite. Out of the three, it has the most variety in my opinion.
I personally would like if the science career had an overhaul first. I mean how many times am I going to talk to employees or make them change clothes\sit\eat with the freeze gun.
I was expecting something a bit more like discovering planets or stars and naming them, engineering food not just potions literally GMO plants, discovering medicines when combining plants\fish\metals etc instead of just buying meds from the computer, etc My sims are studying metals and looking at slides with nothing coming of it. The best thing about it going to Sixam but even then there is nothing to do there either besides talk to aliens, get some plants and metals.
Doctor career is okay for me. I just would have like to be able to move patients to a room to keep them overnight. Maybe those random emergency patients. I would also like to see them with a saline drip bag while in their room. Doctors could also perform rounds to check in on those patients.
Anyway, I think all three careers could use improvement but my vote would be for the science career before detective.
I was expecting a lot more too! I work in the medical field. So when I started playing the get to work expansion as a doctor I had so many cringe attacks :confounded: I would love to see them overhaul these careers as well <3
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