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LIUBluejeans's avatar
LIUBluejeans
New Adventurer
2 years ago

See The World Challenge

I've created my first challenge. I've played it through a couple of times and I like it, so I thought I'd share. It's sort of an open goals challenge with more of a themed play, than goal oriented. But it's fun and I wanted to see what everyone thinks.

It's called SEE THE WORLD
Here's the challenge:

The Story
Your Challenge Sim (who I'll call CS) has been given an all-expense paid opportunity to see the world, experience a variety of families, and build skills and relationships to last a lifetime. Your Sim will move from town to town, living with other families all over Simworld. During these stays, your Sim will have a multitude of experiences that keep their life exciting.

Note: Mods and cc are fine as long as it doesn’t feel too “cheaty” or alter the spirit of the challenge, it’s your game. There’s no score, just a fun way to play.

The Assignments are for a set number of Sim days and if everything is done on time, your Young Adult will be ready to age up with high skills and plenty of cash to begin their own life.

The Play
Create a Young Adult as your Challenge Sim. Also create at least one other housemate to stay behind for your Sim to have a home to return to after each Assignment. You may make as many other household/family members as you want. They will not be part of the challenge.

For each assignment, you will choose a home, populated by an Unplayed family, in any world. NOTE: You may only use each world ONE time. You’ll need to go to Manage Worlds and make sure there is room in the home for CS to move in and that all existing Sims in the house have a bed. Other than that, no changes allowed.

Next go to Manage Households and add CS to the household you’ve chosen. Now go play the family. You may not control or even click on any of the household members. You must keep focus on CS. They may interact with the family in any way you see fit. Try to stick to the theme of why they are there. In each case, you may use the family’s funds if available to make sleeping arrangements of your choice. This will be your “quarters”.

At the end of each Assignment, go back to Manage Households and return your Sim to their own house, taking your pay from the household’s funds as you move out. You may take up to 100% of family funds if they don’t have sufficient funds for the fee. (Plan ahead to make sure they do!)

The Challenge

Prelude – 3 days
During this time you will set up CS on a lot with as much or little house as you want. Then for three days, CS will gain as many skills as they can in preparation for the coming assignments.

Assignment 1 – Fee §2000
Live-in Maid – 5 days


For 5 days, you will live in the household as a live-in maid.

In Buy mode, give the household laundry facilities if they don’t have them. At least 1 hamper, one way to wash clothes, and one way to dry them. It’s up to you if you want to use machines or bucket and line.

You will spend each day cleaning, cooking, doing laundry, dishes, etc. Remember, you are the maid so you don’t have a lot of input into the household affairs. You can buy groceries, prepare meals, lightly tend to children, make repairs, or similar activities that keep you productive and busy. If the household is managed, you may retire at 7pm and do whatever your CS wants to do in their private life.

Assignment 2 – Fee §2400
Personal Gardener – 5 days


For this assignment, choose a house with a garden, or space for one. Animals can be part of the assignment, but are optional. Apply the Simple Living lot trait for an extra challenge. (Note, CS may NOT order groceries, clean, repair, or cook except for themself in this assignment).

You will spend your days gardening to help the family keep their fridge full without spending a lot of money. If the chores are done, you may retire at 7pm and do whatever CS wants to do in their private life.

Using family funds, place a minimum of 4 garden boxes or plots. You can plant up to 2 Oversize Crops but the rest need to be individual plants. Acquire seeds in any normal fashion and begin the family garden. You may purchase seeds and/or fertilizer as needed. As CS’s skills grow, add more garden spots or maybe a cow, llama, or chickens. Help the family fill their coffers before you go. Any wool collected needs to be left behind with the family before you move out.

Assignment 3 – Fee §3000
Resident Repair Tech – 5 days


Your task on this assignment is to upgrade the family’s stuff as much as possible. It’s best to pick a house with lots of upgradable stuff. You may purchase any upgrade components you need from the family funds and upgrade, upgrade, upgrade. As you work, your skill will increase and you can then upgrade things further. See if you can get everything fully upgraded before your tenure ends. You may retire at 7pm and do whatever your CS wants to do in their private life.

Assignment 4 – Fee §4000
Live-in Artist – 4 days


This assignment is all about art! You can spend your days painting, visiting museums, and reading related books. For this assignment, you must complete the Painter Extraordinaire aspiration and leave behind 10 Excellent and 5 Masterpiece paintings. If you complete the assignment early, add a §500 bonus and return to the home lot for the remaining days. You may retire at 7pm and do whatever your CS wants to do in their private life.

Assignment 5 – Fee §7000
Live-in Nanny – 5 days


For this assignment, you need a household with at least 2 toddlers and one other child of any age. Have as many kids as you want.

Your job is to make sure the kiddos are happy, healthy, and well cared for. You need to make sure kids are up for school, fed, clean, homework done, school projects done, potty train, read books, etc. You’re all about the kids. You may perform light cooking and housekeeping just to keep the place tidy. You may go to the park or other venues during the day, but you must take any children that are not in school. NO DAY CARE and you ARE the Nanny. If they can’t go, you can’t go (until everyone is in bed).

Conclusion
Congratulations! Your Sim should now be on the verge of their adult birthday, ready to face the world and build their dream life! Your mileage may vary.

I'd like feedback on any additional "Assignments" you can think of. I'd like to create a pick and choose type challenge with a bunch of Assignments and fee schedules so you can custom pick your game.

So... what do you think?

19 Replies

  • This is great! I have been playing a child alone, pushing the game to its max, and finding the best carefully updated apps that add more child abilities. I am always looking for imaginative challenges that can be adapted for a child alone. One of the hardest things about playing a child alone is that they cannot move to a new lot without an adult. I think they can switch from one household with an adult to another household with an adult. I think I could adapt the nanny assignment to a pet-sitting assignment.

    I also found the Globetrotter challenge interesting that requires the sim to stay entirely in Komorebi, which is really hard for a homeless, and extra hard for a child-alone that cannot harvest plants until level 6 mental skill. Your challenge would provide a home for the sim in Komorebi, which is completely different than trying to survive on the public lots. And your order of assignments works for a child with the gardening assignment coming second instead of first.

    I know some people have very narrow and sweet requirements for child sims, but having grown up with only one American parent, I have experienced childhood outside the USA and I play some of my child sims with independent personalities and responsible roles. This challenge is obviously not entirely appropriate or possible for a child sim, but it is sparking all sorts of ideas that I can do with a child sim. Family hopping has huge potential for all sorts of gameplay!
  • Al was very useful at the Harris home. He spent much of his time saving them from themselves
    Spoiler


    I did the maid portion of the challenge with the Always Welcome trait, with no issues. When I needed build mode it was easy enough to go in from the world map. I guess one could do it using the freebuild cheat if one wanted to avoid loading screens.

    For the gardener portion, Al was hired by the Thebe-Laurent family, who had decided after many years that it was time to replant their family vineyard. Al dutifully planted a few grapes, but had to inform them that it was springtime, and grape vines don't even sprout until fall. I guess the family is really out of touch with the art of grape-growing. Al had the idea to grow four grapevines in a planter box in the little gazebo, where they could be convinced to grow out of season. They're growing slowly though.
    The family also wanted to have a more self-sustaining kitchen garden, including a cow and chickens.
    I built an old gardener's cottage on the property for Al to stay in
    Spoiler


    Always Welcome didn't work this time because of the fridges. I learned that a sim can't put ingredients into the fridge of another household. And that's really important if you're doing the simple living challenge.
    I added Al to the household. But that gave rise to another problem: When you belong to the household, you have to deal with bills coming. The Thebe Estate's bills are 15k a week and the family doesn't actually have a lot of money in reserve. They were left with a bit less than 4k after paying the bills, building the cottage, and buying the animals. Hilary Laurent is the only one with a job, and it's a low level culinary job. So Al decided to help them out as much as he could. (He didn't want them to be flat broke when it came time to pay his fee, either.)
    Al went off to the Henford-on-Bagley garden stand in search of vegetable seeds and advice. The helpful (and cute) gardening expert Kim Goldbloom suggested he try morel mushrooms as a cash crop. They grow in springtime and she had a few in stock. So the kitchen garden is carrots and peas for the fridge, and a bunch of morels for money.
    It's also nice that the cow gives a lot of milk. Like, three milkings a day. They have plenty of milk in the fridge so Al is selling the rest. That adds up too.
    On the fourth day, the sheltered grape vines produced grapes, so Al was able to plant a lot of the vineyard, and the rest should follow tomorrow.

    Tartosa goes to sleep at 6pm and Al isn't done with work until 7, so when he isn't spending the evening with Kim, he's fishing.
    Spoiler

  • Oh, one more question about the Gardener portion. Do you just leave broken appliances broken? Sims do not autonomously repair broken objects as far as I know. I'm watching poor Arnessa Thebe spend most of her day mopping the puddle from a broken toilet over and over, but no one repairs it.
  • "mightysprite;c-18277918" wrote:
    Oh, one more question about the Gardener portion. Do you just leave broken appliances broken? Sims do not autonomously repair broken objects as far as I know. I'm watching poor Arnessa Thebe spend most of her day mopping the puddle from a broken toilet over and over, but no one repairs it.


    I try not to meddle in the affairs of the household, unless it's necessary or makes the game not fun. I will pay bills, repair things, and even feed a kid or two when absolutely necessary. After all, as a good human, I would do the same even if it wasn't my job, right?


  • "mightysprite;c-18277918" wrote:
    I did the maid portion of the challenge with the Always Welcome trait, with no issues. When I needed build mode it was easy enough to go in from the world map.


    I'm curious, now that I'm thinking about it. How do you extract your fee if you use the Always Welcome trait? Thanks for playing this through!

  • "BlueJeans04989;c-18280468" wrote:
    "mightysprite;c-18277918" wrote:
    Oh, one more question about the Gardener portion. Do you just leave broken appliances broken? Sims do not autonomously repair broken objects as far as I know. I'm watching poor Arnessa Thebe spend most of her day mopping the puddle from a broken toilet over and over, but no one repairs it.


    I try not to meddle in the affairs of the household, unless it's necessary or makes the game not fun. I will pay bills, repair things, and even feed a kid or two when absolutely necessary. After all, as a good human, I would do the same even if it wasn't my job, right?




    Thanks for the clarification :) In the Thebes' case, Tina Tinker eventually took pity and came over to fix the toilet, but now I know what to do next time!

    I have just been collecting Al's fee at the end of each job by using Manage Households' function to move sims and/or money between households.

    This is a fun challenge and I'm enjoying it :)
  • "mightysprite;c-18281133" wrote:

    Thanks for the clarification :) In the Thebes' case, Tina Tinker eventually took pity and came over to fix the toilet, but now I know what to do next time!

    I have just been collecting Al's fee at the end of each job by using Manage Households' function to move sims and/or money between households.

    This is a fun challenge and I'm enjoying it :)


    I'm so glad you're enjoying it! As for using Manage Household's to move Sims/money, that's exactly the way I was doing it too. I move my Sim home for one day between assignments.
  • Rawla's avatar
    Rawla
    Seasoned Ace
    2 years ago
    This is a great challenge! I love it. :smiley:

    You asked for ideas, here is one for the new ranch pack.
    Spoiler
    Assignment ? – Fee §5000
    Ranch Hand – 5 days

    Take care of any horses, sheep, goats, chickens, cows, llamas, dogs, cats they household may have. If you choose a household that does not have many or none, feel free to add some before you begin.


    I can't wait to see what else you come up with! I'm bookmarking this challenge now. <3

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