Forum Discussion
11 years ago
No.
The create a style tool is something that needs to be coded into the game engine from the beginning, some people don't actually stop and think how it works and how much stress it puts on the game engine.
Every object in the sims 3 are the same, white default models with a 'skin' over them.. that's why you have to wait for these textures to load because EVERY object in the game needs it's textures reloaded over and over due to fact you can alter them on the fly.
While it was a good idea on paper it wasn't that great of a system, you can't put bump maps or reflections on the textures because they're basically all the same skin.
The Sims 4 textures have reflections on hard shiny floors, bump maps etc.. and no memory leaks waiting for textures pop in.
The create a style tool is something that needs to be coded into the game engine from the beginning, some people don't actually stop and think how it works and how much stress it puts on the game engine.
Every object in the sims 3 are the same, white default models with a 'skin' over them.. that's why you have to wait for these textures to load because EVERY object in the game needs it's textures reloaded over and over due to fact you can alter them on the fly.
While it was a good idea on paper it wasn't that great of a system, you can't put bump maps or reflections on the textures because they're basically all the same skin.
The Sims 4 textures have reflections on hard shiny floors, bump maps etc.. and no memory leaks waiting for textures pop in.
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