10 years ago
Sims City Police Station
A few days ago I decided to build a Police Station. Inspiration kicked in so I went with it! Took me a little bit of effort to figure out what works where but I got there eventually. I think it turned out really well, so I thought I'd share it on here!
http://1.bp.blogspot.com/-oo9osARlcic/VkU6EJ1ezII/AAAAAAAABe8/lOl1ak0yukk/s1600/11-13-15_12-40-12%25C2%25A0AM.png
This is my favorite picture of it. I really wanted the lighting to look nice on the outside, even though you never really spend any time at the station during the night.
http://2.bp.blogspot.com/-yX6ZaaOxZWg/VkU6CN92VcI/AAAAAAAABek/jvB-2RVugsc/s1600/11-13-15_12-36-12%25C2%25A0AM.png
It looks okay in daytime too.
It's quite a large build, so I tried my best to make the routing work nicely. I used the task-window as a guide when placing the required rooms. It's not perfect but I'd say most follow-up tasks are within near distance. I also made sure the interrogation room was near the entrance for easy access after an arrest. The prisoners are probably the furthest away, being in the basement an' all, but it's not really an issue.
Here are the floor plans:
http://3.bp.blogspot.com/-6aSSVyae5lQ/VkU5-5XYSDI/AAAAAAAABeI/aWg63i-wyQ8/s1600/11-13-15_12-34-13%25C2%25A0AM.png
http://3.bp.blogspot.com/-0FUv5AOS4ZI/VkU58-6EVeI/AAAAAAAABd0/8omY5AUSvpk/s1600/11-13-15_12-33-38%25C2%25A0AM.png
http://1.bp.blogspot.com/-toXAkKj3el8/VkU5_NdQcPI/AAAAAAAABeQ/Z-GroLqfMh0/s1600/11-13-15_12-34-38%25C2%25A0AM.png
http://1.bp.blogspot.com/-1ho2ybFrIO0/VkU5_cZZIXI/AAAAAAAABeM/c2-IQDN-m8E/s1600/11-13-15_12-34-59%25C2%25A0AM.png
http://1.bp.blogspot.com/-ucJOtFu6mV8/VkU6CImqPQI/AAAAAAAABeo/Wyigs2l0dEE/s1600/11-13-15_12-35-24%25C2%25A0AM.png
You can complete the main tasks on the first two floors (and basement). The two top floors are only for decoration, they are both accessible but your work tasks should not take you there.
Here are some pictures of me play testing everything. I completed a full Case Map, found the suspect etc, and I also made sure break rooms, gym and restrooms worked properly. I also made sure prisoners were in the right places and routing to and from booking station worked without any problems.
http://2.bp.blogspot.com/-bSKX2lhgCXg/VkU5twpf7fI/AAAAAAAABbw/BeJ5fs9dP-8/s1600/11-12-15_10-39-08%25C2%25A0PM.png
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http://4.bp.blogspot.com/-2w0qlKboK4k/VkU5q8qTsZI/AAAAAAAABbQ/JOLgzlHjlHY/s1600/11-12-15_10-37-39%25C2%25A0PM.png
http://1.bp.blogspot.com/-ONdnlRRFdCI/VkU5wmWQscI/AAAAAAAABcE/H4h6GU2UDRQ/s1600/11-12-15_10-40-45%25C2%25A0PM.png
http://2.bp.blogspot.com/-yMzUQSpn0w0/VkU6CER3MXI/AAAAAAAABeg/6r2mvoGyRmo/s1600/11-13-15_12-36-56%25C2%25A0AM.png
http://4.bp.blogspot.com/-6VjDyPicGLk/VkU6EFBf2UI/AAAAAAAABe4/3lVwujQuX3k/s1600/11-13-15_12-42-58%25C2%25A0AM.png
I decided not to use move_objects so that there aren't any lag issues for those who struggle. It is already quiet a large build. There are however still a lot of objects around so this build might not suite everyone. :)
If you want it, get it from the gallery with this link:
thesims.com/en_GB/gallery/F610CAAC89A111E58FE1667ED587A846
As all career buildings you have to use bb.enablefreebuild to place it down on the lot. If you do, I recommend taking your policeman/woman out on patrol and then returning to the station, as this will put all npcs in their right places. Sometimes it's not needed though, just a precaution if e.g. the prisoners are feeling too liberated.