Forum Discussion
4 years ago
> @MeowchaFrappe said:
> I know, I already made one thread today, but that was a question regarding a pack I've heard others pitch as their dream pack. This pack on the other hand is my dream pack and surely I can't be the only one, right?
>
>
> The main feature of this pack would of course be the introduction of a new occult life state that has 2 forms. One which allows you to create your (normal) civilian form and then your hero/villain form.
>
>
> Other Major features would include.
>
> New Aspirations/Traits.
> We've gotten three aspirations in one pack before, so hopefully four shouldn't be too impossible. Similarly, these could also be traits if aspirations wouldn't work out. Or even just some way to differentiate heroes vs villains* Superhero: This sim wants to use their powers for good and protect the civilians of the world
> * Supervillian: This sim wants to unleash havoc and discord, and will use whatever means necessary to achieve their goal.
> * Anti-Hero: This sim lacks the typical qualities of a superhero, but ultimately fights for what’s right and is on the side of good.
> * Anti-Villain: This sim has good intentions but doesn't always go about it in the best way and is often willing to work with heroes to complete their own goals or against a greater evil.
>
>
> OR as suggested by RememberJoy, this could even be a career.
>
>
> As long as we can actually play as a superhero or supervillain, (meaning I'd want it semi-active at least) I'd be okay with however it gets implemented.
>
> A Powers/Perk System (with weaknesses that must be taken at some point) + a progress tree and inherited powers* Super Speed
> * Force Field
> * Super Sight (the ability to identify if someone is a hero or villain or if one is nearby)
> * Invisibility
> * Healing (ability to replenish their energy quicker)
> * Sleep Inducement
> * Empathy (sense nearby sims emotions without talking to them)
> * Influence Emotion (change a nearby sims emotion)
> * Mind Control (different than influence emotion, basically turn another Sim into your minion)
> * Weather Manipulation (can summon lightning or make it snow regardless of the actual weather)
> * Elemental Powers
> * Immunity to Weather Effects
> * Immunity to Certain Elements
> * Illusion Casting/Ability to duplicate oneself
> * Ability to turn into another nearby Sim (like shapeshifting, but can only turn into another sim. Affects appearance only)
>
> Weaknesses* Dampened Sight (conflicts with super sight)
> * Feeble minded (conflicts with mind control and makes them able to be controlled)
> * Uncontrollable laughter (makes it very easy to be given away)
> * Dark Aura (villains only if possible - makes nearby Sims cower in fear at your presence)
>
>
> I realize we'll only get a handful of powers, and not everything may be possible to implement in gameplay. But the more ideas we can come up with the better.
>
> Power Gems.
>
> Similar to the idea of curses in Realm of Magic, maybe there could even be certain items (like gems) that give your Sims temporary powers. These wouldn't have to be purchased with perk points, but just interacting with the object and being able to wield its power for a certain length of time. Think of the Infinity Stones from Marvel. You have to actually have the object on your person to use its power.
>
> And there could even be different types of gems that can dampen a super's powers or drain their energy/needs all together, rendering them unable to fight for some time and some gems could even be fashioned into weapons. (Thank You AzukiMochi for these wonderful contributions.)
>
>
>
>
>
> New World with 2 neighborhoods! (Idea courtesy of RememberJoy)
>
> Considering we've already had 2 gamepacks that have a two neighborhood world and even a gamepack with more than one world in Realm of Magic, this shouldn't be too hard to do.
>
> Crosspack Compatibility
>
> Realm of Magic* Super/Spellcaster hybrids. Or at least the ability to access both super the superpowers tree and learn spells if full hybrids aren't possible. I mean how cool would it be to create Loki, Scarlet Witch and Dr. Strange?
>
> Get Famous* Villain/Hero status affects reputation. Being a hero would increase your reputation, and being a villain would decrease it.
> * Fame could affect whether other sims know your real identity. The more famous you are, the more at risk you are of being found out.
>
> Snowy Escape* There could be additional lifestyles added for people who also own Snowy Escape. Every hero/villain has a lifestyle outside of being well the hero or villain they are. (ie Tony Stark is known as being a genius, billionaire, playboy philanthropist outside of people knowing he's Iron Man. So maybe one sim is known for being an adrenaline seeker, or whatever new lifestyles may be added.)
>
> Other smaller features
>
> New lot traits* Villain Lair
> * Superhero Headquarters
>
>
> New Social Interactions (x being the superhero or villain’s name.)* Ask if x
> * Deny being x
> * Admit to being x
> * Accuse of being x (mean)
> * Joke about being x (funny)
> * Debate heroes
>
> And CAS Additions
> * Capes
> * Tighter "traditional" superhero/supervillain costumes (think Incredibles, Spiderman, Captain America, original Superman costumes)
> * Bulkier armored costumes (Loki, Thor,)
> * Full Armor costumes (Iron Man, Skyrim inspired full armor suits)
> * Casual-esque costumes (Hawkeye, MCU Scarlet Witch)
> * Eye only masks
> * Full face masks
> * Glasses and hats to help with disguises
> * Mutations
> * Civilian Clothes
>
>
> I'll add more ideas to the thread as I think of them, but please feel free to make suggestions. Especially regarding powers/weaknesses.
>
> Would anybody else be interested in a pack like this, or am I actually the only one?
Wowwwwww!!!! I want this!
> I know, I already made one thread today, but that was a question regarding a pack I've heard others pitch as their dream pack. This pack on the other hand is my dream pack and surely I can't be the only one, right?
>
>
> The main feature of this pack would of course be the introduction of a new occult life state that has 2 forms. One which allows you to create your (normal) civilian form and then your hero/villain form.
>
>
> Other Major features would include.
>
> New Aspirations/Traits.
> We've gotten three aspirations in one pack before, so hopefully four shouldn't be too impossible. Similarly, these could also be traits if aspirations wouldn't work out. Or even just some way to differentiate heroes vs villains* Superhero: This sim wants to use their powers for good and protect the civilians of the world
> * Supervillian: This sim wants to unleash havoc and discord, and will use whatever means necessary to achieve their goal.
> * Anti-Hero: This sim lacks the typical qualities of a superhero, but ultimately fights for what’s right and is on the side of good.
> * Anti-Villain: This sim has good intentions but doesn't always go about it in the best way and is often willing to work with heroes to complete their own goals or against a greater evil.
>
>
> OR as suggested by RememberJoy, this could even be a career.
>
>
> As long as we can actually play as a superhero or supervillain, (meaning I'd want it semi-active at least) I'd be okay with however it gets implemented.
>
> A Powers/Perk System (with weaknesses that must be taken at some point) + a progress tree and inherited powers* Super Speed
> * Force Field
> * Super Sight (the ability to identify if someone is a hero or villain or if one is nearby)
> * Invisibility
> * Healing (ability to replenish their energy quicker)
> * Sleep Inducement
> * Empathy (sense nearby sims emotions without talking to them)
> * Influence Emotion (change a nearby sims emotion)
> * Mind Control (different than influence emotion, basically turn another Sim into your minion)
> * Weather Manipulation (can summon lightning or make it snow regardless of the actual weather)
> * Elemental Powers
> * Immunity to Weather Effects
> * Immunity to Certain Elements
> * Illusion Casting/Ability to duplicate oneself
> * Ability to turn into another nearby Sim (like shapeshifting, but can only turn into another sim. Affects appearance only)
>
> Weaknesses* Dampened Sight (conflicts with super sight)
> * Feeble minded (conflicts with mind control and makes them able to be controlled)
> * Uncontrollable laughter (makes it very easy to be given away)
> * Dark Aura (villains only if possible - makes nearby Sims cower in fear at your presence)
>
>
> I realize we'll only get a handful of powers, and not everything may be possible to implement in gameplay. But the more ideas we can come up with the better.
>
> Power Gems.
>
> Similar to the idea of curses in Realm of Magic, maybe there could even be certain items (like gems) that give your Sims temporary powers. These wouldn't have to be purchased with perk points, but just interacting with the object and being able to wield its power for a certain length of time. Think of the Infinity Stones from Marvel. You have to actually have the object on your person to use its power.
>
> And there could even be different types of gems that can dampen a super's powers or drain their energy/needs all together, rendering them unable to fight for some time and some gems could even be fashioned into weapons. (Thank You AzukiMochi for these wonderful contributions.)
>
>
>
>
>
> New World with 2 neighborhoods! (Idea courtesy of RememberJoy)
>
> Considering we've already had 2 gamepacks that have a two neighborhood world and even a gamepack with more than one world in Realm of Magic, this shouldn't be too hard to do.
>
> Crosspack Compatibility
>
> Realm of Magic* Super/Spellcaster hybrids. Or at least the ability to access both super the superpowers tree and learn spells if full hybrids aren't possible. I mean how cool would it be to create Loki, Scarlet Witch and Dr. Strange?
>
> Get Famous* Villain/Hero status affects reputation. Being a hero would increase your reputation, and being a villain would decrease it.
> * Fame could affect whether other sims know your real identity. The more famous you are, the more at risk you are of being found out.
>
> Snowy Escape* There could be additional lifestyles added for people who also own Snowy Escape. Every hero/villain has a lifestyle outside of being well the hero or villain they are. (ie Tony Stark is known as being a genius, billionaire, playboy philanthropist outside of people knowing he's Iron Man. So maybe one sim is known for being an adrenaline seeker, or whatever new lifestyles may be added.)
>
> Other smaller features
>
> New lot traits* Villain Lair
> * Superhero Headquarters
>
>
> New Social Interactions (x being the superhero or villain’s name.)* Ask if x
> * Deny being x
> * Admit to being x
> * Accuse of being x (mean)
> * Joke about being x (funny)
> * Debate heroes
>
> And CAS Additions
> * Capes
> * Tighter "traditional" superhero/supervillain costumes (think Incredibles, Spiderman, Captain America, original Superman costumes)
> * Bulkier armored costumes (Loki, Thor,)
> * Full Armor costumes (Iron Man, Skyrim inspired full armor suits)
> * Casual-esque costumes (Hawkeye, MCU Scarlet Witch)
> * Eye only masks
> * Full face masks
> * Glasses and hats to help with disguises
> * Mutations
> * Civilian Clothes
>
>
> I'll add more ideas to the thread as I think of them, but please feel free to make suggestions. Especially regarding powers/weaknesses.
>
> Would anybody else be interested in a pack like this, or am I actually the only one?
Wowwwwww!!!! I want this!
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