Forum Discussion
ashubii
7 years agoSeasoned Newcomer
You have been raised in the most unconventional of families, so naturally you would have the most unconventional of interests. The occult has always called to you, ever since you were a young child. Perhaps you discovered a grimoire in your parent’s library of Vampiric tomes, or perhaps you actively sought out such a book for yourself? No matter the case, you have chosen to live your life honing your witchcraft - but what sort of witch will you be?
Heir/Heiress:
- May be a Vampire or Human
- May not be an Alien
- With Realm of Magic Vampires cannot be made into Spellcasters (as far as I'm aware). Therefore if your heir is a Vampire, you may follow the rules below and exclude the RoM specific options.
Alignment: The Witch or Warlock must have a single alignment which will determine the type of Sim they end up becoming. This choice will determine specific traits and Spell focus. Alignment is player choice.
- Good: Practical Magic is your focus. May also delve into Mischief spells, so long as they harm no one.
- Evil: Untamed Magic is your focus. May also delve into Mischief spells.
- Neutral: All three or a mixture. You prefer to keep a healthy balance.
Note: A Sim may learn any spell even if it goes against their alignment. They simply should refrain from using those spells.
Aspiration:
- Any - if heir is a Vampire.
- Spellcraft & Sorcery
- Purveyor of Potions
Traits:
Good Alignment
- Good
- Family-Oriented
- Player Choice
- Mean is not allowed
Evil Alignment
- Evil
- Mean
- Player Choice
- Good is not allowed
Neutral Alignment
- All three are Player Choice
- Evil is not allowed
- Mean is not allowed
- Good is not allowed
Generation Goals:
- Complete aspiration - you may take and complete the second RoM Aspiration once the first is completed.
- Max Herbalism Skill
- Max Wellness Skill - Only if Good or Neutral aligned
- Max Mischief Skill - Only if Evil aligned
- Have at least one pet cat - if RoM is installed, you may replace a pet cat with a Familiar
- Grow an herbal garden (for herbalism ingredients!)
- Purchase a wishing well
- Always travel by broom
- Must learn the Ultimate Spell from the head Sage of your spell focus - Practical, Mischief, Untamed or all three.
Career:
- Culinary
- Mixologist Branch - Gardening
- Scientist
- Retail
- Own an herbalism/charm/potions/magic shop!
About The Sims 4 Creative Corner
Share screenshots, stories, builds, custom creations, mods, challenges, and funny moments in our Sims 4 Creative Corner.9,379 PostsLatest Activity: 9 days ago
Community Highlights
- SimGuruKuxiku5 years ago
EA Staff (Retired)
- SimGuruKuxiku5 years ago
EA Staff (Retired)
- SimGuruKuxiku5 years ago
EA Staff (Retired)
Recent Discussions
- 3 hours ago
- 12 hours ago
- 20 hours ago
- 2 days ago