Forum Discussion
Suziish
9 years agoSeasoned Ace
"Erica87;15494390" wrote:
Considering what @meubanks said I think we do need additional rules for the clubs. While I don't think people using what the game gives them is all that wrong I do want to limit exploitation of ingame glitches or mechanics that could be abused in a profitable way. In this case I would suggest that we add a rule that states that sims in the household may either join already created clubs or create clubs that have no encouraged / discouraged activities. That way the exploitation of the system should be limited while players who use the clubs for daddy hunting or family gatherings still can use them. What does everyone think about this?
And what does everyone think about randomizing lot traits, should we replace the current existing options with the rule that lot traits have to be randomized every 5th child?
As for lot traits, I would think doing Options, like you have, would be best. Not everyone has City Living, so their lot traits are limited and not everyone will want to randomize them. I, personally, think it's a fun idea but I think 5 generations is a bit long. If I have this planned out correctly, I'll be finished on Generation 5. Maybe every other generation.
And clubs. I wouldn't see the need to ever join a club that has no encouraged or discouraged activities. You're virtually doing nothing, therefore, there'd be no sense in even doing the club. Maybe go thru and place restrictions on some of the perks and/or activities. I'm not a huge club player, but maybe limiting to only One or two encouraged activities (such as skill building) and 3 banned activities. And maybe limiting or restricting certain perks or a certain number of perks.