11 years ago
The Sims 4 Asylum Challenge
Hey guys, I have written the Asylum Challenge for The Sims 4! I took the challenge from The Sims 3 and re-wrote it to make sense in The Sims 4. I also added some difficulty modes to spice things up as well. If you think something should be changed, fixed etc. leave a comment in this thread or tweet me @NickM97 and I'll try and get back to you!
I will update the thread when updates and expansions come out, so the challenge is still playable. If you experience any difficulties in the challenge, again let me know and I'll change things up a bit. :)
Introduction
Hi there, I’m Nick and this is The Sims 4 Asylum Challenge! The Asylum Challenge is one of my favourite challenges from The Sims 2 and The Sims 3, so I decided to bring it into The Sims 4 with its own little twists. This challenge was originally created by Scout for The Sims 2, then revamped for The Sims 3 by BlakeS5678.
For those who do not know the Asylum Challenge, here is the backstory:
"You have been committed to a run down mental health facility against your will. In order to prove that you are fit to rejoin society and earn your freedom, you must achieve the goals your psychiatrist has set for you – your aspiration. The catch? You need to achieve your goals as quickly as possible, while keeping 7 other patients, who you don't know and are out of your control, alive and as happy as possible. Add to that budget cutbacks leading to a lack of decent furniture and limited supplies, and your task gets harder."
For this challenge there will be an easy mode, medium mode and hard mode, just to spice things up a bit.
Setting Up
Create your main sim in CAS. They must be a young adult. You can choose whatever you want for looks, clothing, voice and walk styles. They must have the insane trait and the other two traits can be anything except for custom traits.
You can also choose any aspiration except for the following:
-Successful Lineage
-Big Happy Family
-Super Parent
-Fabulously Wealthy
-Mansion Baron
-City Native
After finishing your main sim, create seven other sims. They all must be young adults and they must all have the insane trait. The other two traits and their aspirations can be whatever you want. (I recommend having a few evil, mean and romantic sims, just to make things interesting). None of the eight sims are allowed to be related.
Next step is to build the asylum on a residential lot in either Willow Creek or Oasis Springs. The size of the lot does not matter. You can build the asylum yourself, download an asylum from the Gallery using the hashtag #AsylumChallenge or modify an existing house in Willow Creek or Oasis Springs. Money cheats are allowed when building or placing your asylum. Depending on your mode of difficulty depends on what objects are allowed in your asylum, but all objects must be the cheapest at the beginning (Cheap counters, cheap beds, cheap couches etc.). You cannot have objects in the asylum which affects sim’s emotions (unless the object was obtained through a career reward) or which prevents fires. When you have finished building the asylum you cannot modify further, unless sims get stuck in a certain area or your asylum saves up enough money for a new skill building item or when you can purchase an upgraded item. Pools are allowed but they are classified as a skill building item.
When you have finished creating your asylum, your family funds must be at the required amount for your difficulty. To change the family funds you must first type into the cheat box “testingcheats true” (without quotations), then type into the cheat box “money (amount required). For example, for easy mode you would put "testingcheats true" followed by "money 1000" followed by "testingcheats false".
Upgrading Objects
When the asylum saves up a bit of money you can start replacing the cheap furniture and appliances with high quality furniture and appliances. You can only replace items, you cannot buy extra items. For example you can replace the fridge but you can’t have two fridges. You cannot upgrade objects in hard mode.
Using the handiness skill to upgrade objects is allowed in all difficulty modes.
Gameplay
- You must only be selected on your main sim, you are not allowed to click on the other sims at all to check their needs. If they die, they die.
- If you want to, at 12am, you can click on the other sims to check their inventory if they have books, food etc. When doing this your game must be paused.
Cheats/mods/hacks which boost sim’s needs or skills are not allowed. High free will must be turned on, so the other sims in the asylum will do things by themselves.
- You can not use your inventory to reserve items for yourself. For example, you can't put a book or guitar in your inventory just so no one else can put it in theirs.
- The age settings can either be on normal or long, it’s your choice.
- No rearranging of furniture to reserve or use something for yourself. For example, you can not move the TV into a bedroom and turn it on just to get an uncontrollable sim out of bed so you can sleep in the bed. Nor can you remove a door so others can't gain access to the bathroom so you can use it when you come home from work.
- If a sim dies you must keep the grave on the lot, you must keep the grave on the lot. If their ghost gets too annoying (e.g. they keep breaking objects) you can banish their ghost.
- Putting toilets and showers/baths in separate rooms is OK in all difficulties, as dying from embarrassment tends to occur too much.
- Making your sim “work hard” in their career is ok, you cannot make the other patients “work hard” in their careers.
Game Pack/Expansion Pack Changes
**Outdoor Retreat**
-Outdoor Enthusiast aspiration is allowed.
-You can only travel to Granite Falls when you need to complete certain goals in the Outdoor Enthusiast aspiration.
-When travelling to Granite Falls you must bring all of your fellow patients with you and choose the campground as your destination.
**Spa Day**
-When completing an aspiration, you can reward your Sim with a trip to the spa.
**Dine Out**
-Your Sim cannot own a restaurant.
-Your household cannot visit a restaurant.
**Vampires**
-Vampire patients are allowed.
-Vampire aspirations are allowed.
**Parenthood**
-Super Parent aspiration is not allowed.
**Get To Work**
- Alien patients are allowed.
- Active careers are not allowed as they require leaving the lot.
- Your Sim cannot own a retail business
- If a member of the Asylum is abducted by aliens and comes back pregnant, when they give birth you have to send the baby back to Sixam.
**Get Together**
-You can create an Asylum club for the patients, you cannot add outside Sims to the club.
-Club perks are allowed for all levels of difficulties.
**City Living**
-Apartments cannot be asylums
Difficulty Modes and Rules
There are 3 different modes of difficulty for this challenge.
Easy Mode:
- Starting funds: $1,000
- Complete two aspirations, then you are free!
- Can have the TV and the computer at the same time.
- Two sinks, two toilets and two showers/bathtubs.
- No more than 6 ‘bed spots’. For example you can have 6 single beds, or 3 double beds, 1 double and 4 single beds etc.
- There can only be total seating for 8. That includes couches, lounges and chairs. If you have a dining table with 6 chairs then you may not use a couch that seats 3.
- You may only have a total of 5 Skill Building items in the house, so choose wisely at the start. Computers, stoves, bookcases, mirrors, and TVs don't count as skill items. It is highly recommended to have skill items which make money, for example the easel.
- Everyone in the asylum is allowed a job, but the non-controllable sims must be in the Criminal Career as it is the lowest paying job. You are not allowed to level them up in their career. If they lose their job, they have lost it forever. Your main sim can have whatever job they like. (It is recommended that their job is related to their aspiration. For example a sim with the Master Chef aspiration should be in the Culinary Career)
-You can purchase lifetime rewards
- Having a maid and ordering pizza is allowed.
- Can leave the lot to go fishing and collecting at anytime. Can only travel to other people’s houses and community lots during the hours of 9:00am-3:00pm. (When travelling to another lot you must bring everyone from the asylum along with you)
- If a sim dies, no objects have to be deleted.
Medium Mode:
- Starting funds: $500
- Complete three aspirations, then you are free!
- You cannot have a TV and a computer at the same time. It is recommended that if your sim has the Computer Whiz aspiration for example, that you should have a computer.
- One sink, one toilet, one shower/bathtub.
- No more than 5 ‘bed spots’. For example, you can have 5 single beds, or 2 doubles and 1 single bed etc.
- There can only be total seating for 6. That includes couches, lounges and chairs. If you have a dining table with 4 chairs then you may not use a couch that seats 3.
- You may only have a total of 5 Skill Building items in the house, so choose wisely at the start. Computers, stoves, bookcases, mirrors, and TVs don't count as skill items. It is highly recommended to have skill items which make money, for example the easel.
- Only 2 non-controllable sims are allowed jobs, both must be in the criminal career. Your main sim can have whatever job they like. (It is recommended that their job is related to their aspiration. For example a sim with the Master Chef aspiration should be in the Culinary Career)
-You can purchase lifetime rewards
- No maids and no pizza.
- Can leave the lot to go fishing and collecting between the hours or 7:00am-5:00pm. Can only travel to other people’s houses and community lots during the hours of 9:00am-3:00pm. (When travelling to another lot you must bring everyone from the asylum along with you)
- If a sim dies, 1 seat must be deleted until there is 1 seat remaining.
Hard Mode:
- Starting funds: $100
- Complete four aspirations, then you are free!
You cannot have a TV and a computer at the same time. It is recommended that if your sim has the Computer Whiz aspiration for example, that you should have a computer
- One sink, one toilet, one shower/bathtub.
- No more than 4 ‘bed spots’. For example, you can have 4 single beds, or 2 double beds, 1 double bed and 2 singles
- There can only be total seating for 4. That includes couches, lounges and chairs. If you have a dining table with 2 chairs then you may not use a couch that seats 3.
- You may only have a total of 5 Skill Building items in the house, so choose wisely at the start. Computers, stoves, bookcases, mirrors, and TVs don't count as skill items. It is highly recommended to have skill items which make money, for example the easel.
- Non-controllable sims are not allowed jobs. You main sim can only have a job if their aspiration requires it. For example the Master Chef aspiration requires your sim to be in the Culinary Career.
-You cannot purchase lifetime rewards
- No maids and no pizza.
- Can leave the lot to go fishing and collecting between the hours or 12:00am-5:00am. Travelling to other lots is banned, unless your sim’s aspiration requires them to. In that, you can travel to other lots between 6:00pm-11:00pm. (When travelling to another lot you must bring everyone from the asylum along with you)
- If a sim dies, 1 bed and 1 seat must be deleted until there is only 1 bed and 1 seat remaining.
Aspirations
In the difficulties it states that a number of aspirations must be completed. This refers to aspirations such as the Computer Wiz aspiration. It does NOT refer to groups of aspirations such as the all of the aspirations in the Creativity category.
Scoring (Optional)
+50: per aspiration completed.
+1: per skill point any of the 8 Sims have at the end. Only living Sims count.
+1: per 1000 Satisfaction points every Sim has.
-20: per Sim that died.
-20: per fire which has occurred.
-20: per day when the power and water is shut off. (E.g. Power and Water shut off for 2 days =-40 points)