This post is to introduce my new LP "The Survival Experiment" starting February 17, 2023 We will be following 8 sims as they are brought to this locked compound on a cursed lot and try to build a com...
The bills came, which they were able to pay right away, and they had enough funds left-over to build a second house. This one went to Madelyn, the Spellcaster. Same size as the last house, but this one also has a glass roof overhang and a skylight. Decorated in black, grey, and blue.
(Note: I used a brick similar to the one on the ruined house that was in the corner. I moved the ruined house to give the new house more room so let's just say they salvaged some of that brick to build the house).
The thunderstorms continued and there were intermittent power interruptions. This affected their earnings from hacking and plug-ins, and also prevented them from writing books and checking for pen pal requests. So, they increased their activity in painting, cross-stitching, knitting, floral arranging, and woodworking. Sierra decided to knit by the firepit during a thunderstorm...definitely not a good choice.
Remember that cowplant that grew in their garden? Well, apparently, Gary didn't take his own advice and must have had a craving for cake, because he got eaten by the cowplant. (I missed this shot, darn it, but then saw that Gary had the drained by cowplant moodlet.) Yep, and Gary milked the cowplant for a happy essence. Well, there was nothing happy about being drained for 2 whole days because Gary was too uncomfortable to do anything. Thankfully, there were backup gardeners who could attend to the garden.
Oh, but wait, the cowplant strikes again, and this time it's Blake! (And this time I got a shot! lol). Blake has that drained moodlet and will be like this for 3 days? Three days? Oh, gee....that cowplant is going to go into storage soon if this keeps happening. And these sims just keep going over to the cowplant to play with it. Obviously, they are not getting enough fun and are risking their lives for fun and chocolate cake. (cover shot)
And there was an onslaught of bugs that seemed to hit the camp. Maybe rummaging through the rubble had disturbed them. But have you ever seen a spider this size before? Yikes!
The thunderstorms continued and most of the sims were scared and running around. And let's not forget the fires. Even though Fabian has maxed cooking, he still can't cook. In fact, he has trouble lighting a fire. Poor Fabian.
But he can dance...no music is playing, but that doesn't stop him. Yes, Fabian dances to his own beat...must have something to do with his erratic trait.
The week is done and they have earned $12,302 simoleons.
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~ Milestones for Survivors ~
- Gary maxed the Gardening Skill and completed the Freelance Botanist Aspiration (his original aspiration - I didn't aspiration switch while I was controlling them. I decided that Gary should work on the Lord of the Knits Aspiration next.) - Cole maxed the Handiness Skill (Yes! That means he can make wooden toilets now!) - Madelyn maxed the Fishing Skill - Francesca and Sierra maxed the Painting Skill - Fabian maxed the Dancing Skill - Claire and Sierra painted their first masterpieces. - Claire & Madelyn can now knit rugs (they haven't maxed the knitting skill yet, but this is a big milestone for decor).
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I took @artistju advice and decided that after they build a house, one of the "bad" lot traits would be removed. So, using a randomizer, Creepy Crawlies, and Quake Zone have now been removed.
Note: The lot was getting a bit crowded, so I got rid of the one ruined house with the steel piece on it (cost $3,200). In its place, I put two other ruined houses and a debug old car. I just did a money cheat to ensure that no simoleons were gained from the sale of the first building. The main area, the ruined library, was moved back, and the bathroom area was re-arranged. Because this is a 50 x 40 lot, some of the sims will share a house so that the lot isn't crowded with just all houses. The library structure will remain on the lot and that is the basis of the community center, as well as the pond, which will be the basis of the park. Here is how the lot looks with all the moves.