Forum Discussion
4 years ago
RE: number 9:
Zodiac signs are boring.
I'd rather something tangible, that's easy to understand at a glance.
Zodiac signs are boring.
I'd rather something tangible, that's easy to understand at a glance.
- Friendships should be determined by traits: a Geek has trouble becoming/remaining friends with a Bro, a Dance Machine can't get along with Loners. Freegans dislike Materialists, Lazy Sims dislike Active Sims. Cheerful Sims don't get along with Hot-heads and Gloomy Sims.
- Romance meanwhile would be determined by Turn-Ons and Turn-Offs. Sims are attracted to physical traits such as muscles, hair colour, makeup, weight... as well as the type of job they have, how much money they have, whether they're famous, if they have a good or a bad reputation, how many influence points they have, if they have a high Comedy skill or are good at Cooking, etc etc. Physical appearance, skills, jobs, simoleons, social standing. Simple and easy to understand.
- A Sim with a new "Opposites Attract" reward trait would have an easier time achieving friendships and romances with Sims that they otherwise wouldn't.
- Bonus points if Sims can be attracted to actual physical traits, like "big noses" or "big boobs" or "small butts", based on the numerical value that the CAS controls assign the various body parts. I don't know if it's possible, but it's something I'd like to see; we could make Sims like Don Lothario purely focused on looks, while Cassandra Goth might care more about her partner's sense of humour, or if they're a good cook. It's a risky addition, but I think it's one that would really enhance the game.
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