Forum Discussion
8 years ago
"Cupid;c-16457415" wrote:
I think the biggest issue with the traits is that they rely too much on the (already flawed) emotion system. If I were to try and fix the issue myself, it would involve separating the two, or at least making the trait moodlets more impactful (not in terms of emotion strength, but in terms of extra effects).
I also think adding unique features for certain combinations of traits would be good as well. For example, maybe a sim who is both evil and hates children will have unique interactions/reactions that a sim with just one of those traits wouldn't have.
Love the idea of creating new interactions/reactions with combining traits! I strongly feel that would create better story telling. I can imagine some fun groupings and new interactions, such as snob and art lover just being completely rude looking at a low quality painting like turning their nose up at it. Maybe clumsy and creative may fall down in funny ways. Evil and dance machine could have some different dance moves. Maybe family oriented and foodie could create a special family dish when they have children. A geeky genius should act differently than a gloomy genius. Maybe a hot headed sim could just completely blow up when someone asks how their day is going. Lazy sims need to be well... more lazy. Maybe music lovers can randomly tap their feet. Just a few ideas. really love your idea @Cupid.
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